杀戮尖塔2数据库
2023年9月8日

2023年9月8日

补丁说明2023-09-08英文(官方未提供中文)

Friday again? No problem........... 👌
Build link: REDACTED

正文

The Necrobinder and her faithful right-hand left hand are BACK and totally revamped! She now has 3 brand new cards under her belt and 2 new powers, Shield and Vigor. You may notice that many of her cards have been reworked, her and Osty’s HP has been rebalanced, Osty must now be revived/healed at rest sites, AND you can now freely switch between which character is in front. We’d greatly appreciate your feedback on anything Necrobinder-related! ☠️

We’ve also got tons of updated event art, UI changes, and bug fixes, among other things. Let’s dig in!

**CONTENT:**

· Added Shield power
· “The next time you gain Block from a card, gain X additional Block.”
· Added Vigor power
· “Your next Attack deals X additional damage.”
· "Born to Die" card has been removed, and "Deathbringer" card has been added
· Type: Common Attack
· Energy cost: 2
· "Deal 13(17) damage to ALL enemies."
· Added "Drain Life" Necrobinder card
· Type: Uncommon Attack
· Energy cost: 1
· "Deal 7(9) damage. Gain Vigor equal to unblocked damage dealt."
· Added "Grave Warden" Necrobinder card
· Type: Common Skill
· Energy cost: 1
· You and Osty each gain 5(8) Shield.
· Better Than Ever card has been reworked
· Rarity: Rare -> Uncommon
· "If Osty is dead, revive him and apply 5(8) Strength." -> "Transfer all your Vigor to Osty. Draw 1 card."
· Upgrade: Adds Retain keyword
· Bodyguard card has been reworked
· Type: Power -> Skill
· "Osty gains 3(4) Dexterity." -> "Osty gains 12(16) Block and moves to the front. You can't swap this turn."
· Loyalty card has been reworked
· Type: Attack -> Skill
· "If Osty is dead, deal 11(16) damage." -> "You and Osty each gain 3(4) Vigor."
· Shared Fate card has been reworked
· "For each Curse obtained this run, apply 6(9) Doom to ALL enemies." -> "Lose 3(4) Strength. Enemy loses 3(4) Strength."
· Heel card has been reworked
· "Osty gains 15(20) Block." -> "Osty gains 8(11) Shield."
· Dark Siphon card has been reworked
· Type: Skill -> Attack
· Energy cost increased from 1 -> 2
· "Osty heals HP equal to the amount of Doom on ALL enemies." -> "Osty deals 18(24) damage. If this kills an enemy, gain 3 energy. Exhaust."
· Flatten card has been reworked
· "Osty attacks 5 times." -> "Osty deals 5(6) damage 5 times."
· Plague Carrier card has been reworked
· "Whenever Osty dies, ALL enemies gain 20(25) Doom." -> "Whenever Osty gains Block, apply 3(4) Doom to a random enemy."

**BALANCE:**

· Decreased Necrobinder's HP from 42 -> 35
· Increased Osty's HP from 15 -> 45
· Enemy debuffs are now redirected to Osty if he's in front
· Osty no longer revives and heals at the start of every room. Instead, Osty can be revived and healed by resting at rest sites
· Fetch card type changed from Skill -> Attack
· Reanimate card cost increased from 0 -> 1. Upgrading Reanimate now reduces its cost to 0
· Sacrifice card energy gain increased from 3(4) -> 4(5). Rarity changed from Uncommon -> Rare

**BUG FIXES:**

· Fearmonger power now triggers when "Osty deals damage" attacks are played
· Brainbug card selection now fades out to not overlap with relic bar
· Fixed the ability to deselect cards from Gambling Chip
· Energy orb shiny UI can no longer be seen in Neow room
· Fixed fade out asset misposition in deck
· Fixed character layering issues
· Fixed softlock on Acid Dust and Fairy in a Bottle
· Fixed softlock on stall
· Fixed typo in Dense Vegetation event choice
· Run history no longer crashes game
· Fixed softlock when debuffing Soul Nexus

**METRICS:**

· Re-added events sending metrics
· Neow choice metrics are now tracked

**ART:**

· Updated event art for the following 16 events: Battleworn Dummy, Brain Bug, Bug Slayer, Buried Seed, Byrdonis Egg, Cursed Choice, Field of the Forgotten, Hungry for Mushrooms, Infested Automaton, Self-Help Book, Symbiote, Telepathic Spiders, The Future of Potions, The Trial, Tinker Time, Wood Carvings
· Cleared out old potion outlines
· Fixed Defect animation
· Added art for remaining enchantment icons
· Added Chaos, Chill, and Compile Driver art
· Added Hellraiser and Aggression power icons
· Added new Hunter Killer animations
· Updated potion assets
· Added new marker icons for characters

**UI & EFFECTS:**

· “Abandon Run” confirmation popup buttons are now larger
· Added hide/show logic for all combat HUD toggler components
· Added button for swapping between Necrobinder and Osty being "in front"
· Adjusted common button outlines to be thinner and always displayed for now
· Adjusted event body text material and removed text panel background from Neow room
· Adjusted merchant hitbox and added debug visualizer for the hitbox to test aspect ratios
· Adjusted event text, spacing, alignment rules, etc
· Updated text color in events to be cream (used to be white after event loc update)
· Updated orb text materials and positioning logic
· Disallowed multiple energy gain VFX when effect is already playing
· Energy icon in energy tip is now on the right hand side
· Orb descriptions show up when you hover over character
· Rest site icon appears now in room history screen
· Moved Cubex Construct beam to be more centered to the orb

**WORDING:**

· Sentry Mode: "At end of turn, Osty attacks a random enemy for 10 damage." -> "At the end of your turn, Osty deals 10 damage to a random enemy."
· Blight Strike: "Apply Doom equal to damage done" -> "Apply Doom equal to unblocked damage done”
· Updated Osty's Devotion relic description