杀戮尖塔2数据库

官方补丁说明

共收录 126 篇补丁说明

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2026 年25

2026年8月13日Time for another beta patch! Heads up that there won't be a patch on the 27th as our team is taking a break in the last week of August. As we'll explain a bit further in the upcoming August Neowsletter, there may be a longer wait in general for the next patch, as we've shifted our focus to some BIG, much-anticipated pieces of content!2026年7月30日Another beta patch just dropped! This one contains a host of balance changes and reworks. Notably, Mirage and Pillar of Creation have been reverted back to their pre-0.109.0 versions and have also been slightly buffed and nerfed, respectively. We've also implemented a brand new feature in this patch--a keyboard-only control option! So be sure to let us know what you think if you try it out. In terms of art, many cards have new, polished portrait art and, excitingly, characters now have VFX for their unique forms!2026年7月16日Another beta patch is here, Slayers! This one brings a host of balance changes, bug fixes, and new Epoch art. We've also begun to translate the game into Traditional Chinese (no timeline just yet on official support for other languages, but we'll let people know when we are looking for additional translators.) Perhaps most notably, two new Neow relics have been introduced, one of which grants a powerful, exclusive potion and the other a brand new quest card (with some cute beta art!)2026年7月2日For all you beta testers who have been chomping at the bit for a new patch to chew on... here it is! Today's beta patch brings a ton of fixes, balance changes, some UX additions, a BIG batch of new multiplayer cards, and new art additions--including some animations for the latest boss, Aeonglass!2026年6月18日Hey Slayers, our second major main branch update is here with 4 patches in 1 (not including hotfixes)! While we'll be covering a lot of things that beta players will already be used to, there are also a few big changes that will be totally new for everyone. One of those has been highly requested by the community in the past few days and another has been very highly requested by the community in the past few months, so let's get into it!2026年6月4日Another bi-weekly beta patch is here! This one is a bit smaller as it is intended to lay the groundwork for moving the beta branch to the main branch. Therefore, these updates are mostly focused on stability: a lot of bug fixes, UI/UX/QOL additions, and performance improvements along with just a few balance changes and art additions. Without further ado, let's dive in...2026年5月28日Hey Slayers! Today we are pushing out a bugfix patch that brings tons of bugfixes from the beta branch over to main.2026年5月21日It's time for another beta patch! A main focus of this one is enemy balance, including a rework of Infested Prism, more adjustments to Skulking Colony, and some changes to the new boss, Aeonglass. We've also got quite a few more Epoch art additions and more cool combat animations for some of the characters! Let's dive in...2026年5月7日It's beta patch time!2026年4月26日Hey Slayers, we're back to updating the beta branch this week! Here's an overview of our goals with this patch.2026年4月15日Hey Slayers, we've got a quick beta branch hotfix for you today! There won't be a big beta patch this week, but you can expect the beta content, changes, and fixes to come to the main branch soon.2026年4月9日Hey, Slayers! Casey here. This week's beta patch brings two major changes to how scoring works for the Daily Leaderboards.2026年4月2日Hey Slayers, we've got another Beta patch for you all this week!2026年3月26日大家好呀,这里是安东尼。又到了发布另一个Beta测试补丁的用于测试一些实验性改动。今天的补丁说明会有点不太一样:我会聊聊各项改动背后的设计初衷和考量。不过还请注意,Beta 分支中的内容并非最终结果,后续还会有多次的调整。最重要的是,请大家一定务必使用游戏内的反馈工具(F2),告诉我你们的想法!我阅读了海量的玩家反馈,它们在指引我们的开发过程中起到了至关重要的作用。因此不论是何种语言,不论读起来多么困难,我都希望能看到更多的F2的反馈!2026年3月19日Welcome to the first BIG post-launch patch, Slayers!! This one has a huge balance pass, the main aim of which is to make infinites harder to achieve. We're also introducing a Phobia Mode with bespoke assets that should mitigate various creepy phobia concerns. Speaking of visuals, here are some other major highlights: some snazzy new portrait art for various cards and cool new character-specific VFX for when you gain energy!2026年3月12日Hey, Slayers! Happy 1-week-since-launch day! Today's patch mostly contains a lot of bug fixes, but it also contains a few art additions and a new limit to max HP values.2026年2月26日It's the last weekly patch before Slay the Spire 2's Early Access launch!! Thank you to all of our playtesters who have helped get us to this point. Your feedback has been invaluable! These notes are mostly some slight balance adjustments, bug fixes, and visual polish. We're almost to the next stage of StS2's evolution!!2026年2月19日Hey everyone, hope you all enjoyed the Early Access trailer reveal today! We're polishing up the art, making some performance improvements, and overall just sweeping up some bugs as we prep for launch. For those who have unlocked all characters you'll see a new Random option now! This should help out if you're feeling indecisive :)2026年2月12日This Thursday's patch includes some reworks, lots of balance changes, new art, and some Epoch additions and rewrites! Also this week we are resetting saves once again, so if you see an error that says "There was a problem loading your save," no need to submit a bug report.2026年2月5日Welcome to the first patch of February 2026! This one is more medium-sized, with a few balance and logic changes, a couple of reworks, and some art and UI additions.2026年1月29日Last week's patch was a bit on the smaller side, so to make up for it, this one is BIG. We've got a huge pass on enemy HP values and Ascension scaling, some new, reworked, returning, and deprecated content, UI/UX improvements, and a lot of changes to content unlocks.2026年1月22日This week's patch is a smaller one due to MLK day this past Monday, but the highlights include a few balance changes, new card art, and various UI improvements!2026年1月15日This patch is as beautiful as it is big!! We've got TONS of new relic art, some new card art, and some shiny new VFX for Defect's Hyperbeam move! There's also a LOT of new SFX for various enemies and NPCs. Finally, this patch includes The Relic Renamening: Part 2.2026年1月8日Necrobinder:· Reworked the following cards:· Protector· Spur2026年1月1日Happy New Year! This patch brings the start of fixes for hitching peroformance issues, a wave of card reworks across multiple characters, changes to the Necrobinder starter deck, Zlatir reworked into Vakuu, and a new score-based Epoch unlock system.

2025 年48

2025年12月18日Happy holidays! This is likely our last major patch of the year (unless we seriously broke stuff)2025年12月11日This week's patch is a BIG one with lots of new, reworked, and deprecated content as well as a huge balance pass! For instance, many Ascensions have been shifted and reworked, a bunch of new relics have been added and Ancient relics rebalanced, the prices you find at the Merchant may vary quite a bit from what you're used to and, speaking of which, a certain other Merchant is a bit more talkative now.2025年12月4日This week's patch is a 2-for-1 special! Since we skipped last week's patch, this one includes two weeks worth of new content and reworks, including the brand new Ancient dialogue system!2025年11月20日This week's patch brings a big balance pass as well as some reworked cards, relics, and enemies. The Defect also gets a few new cards this week!2025年11月13日Silent:· Added new card, Outbreak2025年11月6日Greetings, playtesters! This week's patch brings various balance changes and reworks--including a total rework of Ascension 10--along with a few new relics and combat encounters. You'll also notice that quite a few enemies may have some snazzy new sounds or visual effects. Time to dig in...2025年10月30日Hey playtesters, we're back this week with two brand new extra whimsical events for you to check out--we're really interested to hear your feedback on them! We've also got some new VFX and art additions, UI/UX changes, and balance updates. Important note: Steam Cloud saves are now enabled! This is an initial implementation, so please test it out and keep an eye out for any save file issues.2025年10月23日This week's patch is a smaller one, bringing in some balance changes and reworks (we're looking at you Doormaker). Also, the reign of The Trial trolling is over. We're in the midst of a secret internal jam, but those fruits cannot be harvested yet. Stay tuned for next week's spooky patch!2025年10月16日In this patch we're welcoming a brand new Act 3 boss, The Doormaker, and saying goodbye to The Dreamer. You know what they say--when one door closes, another one opens! You'll also find BIG balance passes for the Necrobinder and the Defect (the latter of which has 4 shiny new cards!)2025年10月9日This week's patch is a shorter one, but there will be a big balance patch next time around! One highlight to look out for this week is the rework to Knowledge Demon's banes.2025年10月2日New patch is here with some changes to events, a big balance pass, and UX/UI updates!2025年9月25日In this September patch we're still churning our way through event updates and rewrites while polishing up art, SFX, and animations. Speaking of core content, Ceremonial Beast is reworked a bit again, now with a mix of new and old.2025年9月18日This week's patch brings a big content and balance pass, especially when it comes to The Necrobinder and The Regent. We're also saying goodbye to our old friend, the "Strength Down" power; whenever you would lose temporary Strength at the end of your turn you will now see a unique power based on the source of the temporary Strength. We're especially interested in getting feedback on how this change feels!2025年9月11日Another Thursday, another Byrdlett patch! This one brings a brand new Act 3 boss and a whole host of balance and UX changes. Many changes have been made to multiplayer specifically, so be sure to try out a multiplayer run if you haven't in a while! Also, the art additions that didn't make it into last week's patch have now actually been added.2025年9月4日We're back from PAX + an extended Labor Day holiday, so this week was also a bit of a shorter one. Still, this patch has a bunch of new Ironclad cards, another Knowledge Demon rework, balance changes, and new art!2025年8月27日A new patch is here--a whole day early!! We're off to PAX West this week, so this is a slightly smaller one. There's no new content to speak of, but a lot of placeholder assets, writing updates, and UX/UI changes are here.2025年8月21日Necrobinder:· Reworked Swipe card -> Snap2025年8月14日Silent:· Reworked The Hunt card2025年8月7日A new week, a new patch! This one introduces a few card reworks, a balance pass (especially for the Necrobinder), lots of UI & UX improvements, more card art, and some shiny new main menu music!2025年7月31日All of this unlocking business revealed we needed some more content and so we're bringing in 17 relics and 4 potions. We're also adding some logic that makes it so you encounter each boss until you've seen them all.2025年7月24日This week we see the biggest patch of all time (not really, but I figured it'd be nice to say so for Vex). We're shimming in a handful of features including Save Profiles and the long awaited Bestiary! The balance focus is on the Necrobinder this week while we incorporate UX polish and content related to the Timeline. Many enemies in the Underdocks have received sound effects and we also have a new track for the Test Subject boss.2025年7月17日This week we've scrapped and rebuilt The Defect once again, deprecating and adding many various cards. Also, the Timeline is back! Because of this, you'll find that your progress has been reset and much of the game's content must now be unlocked via the Timeline. We'd especially appreciate any feedback you have on it! Other than that, some events have been rebalanced, art has been added, and bugs have been fixed!2025年7月10日This week's patch graces you with the presence of a new Act 3 Ancient, whose name may seem oddly familiar... Also, the Test Subject boss has received a major rework, maps have been slightly rebalanced, various UI/UX improvements have been made, and lots of new card and beta art has been added!2025年7月3日Defect:· Added new Orb type, Glass· Added the following new cards:· Glasswork· Refract· Shatter· Spinner· Deprecated Scrap Orb· Deprecated the following cards:· Junk King· Shredder· Scrappy2025年6月26日This week's patch brings another BIG rework to The Necrobinder! Other highlights include some major changes to The Silent's kit, a reworked Ascension 1, and lots of interesting UX additions.2025年6月20日Time for another weekly patch! If you make your way on over to the Potion Lab, you'll find it has received a total makeover--and what's more, the potions themselves have received makeovers! Our goal with these new potion assets is to make them more visually distinct from one another and be more representative of what each potion does. Feedback is encouraged!2025年6月12日It's time for the second June patch! This week brings in more controller support so you should be able to play an entire run from start to finish using a controller or Steam Deck. Still, it's quite early so feedback on its ux, ui, bugs, and general feedback about its implementation are appreciated. The support is in for Xbox controllers so other controllers may experience some weirdness or incompatibility at this time. Please report those as issues too!2025年6月5日Happy summer patch time!2025年5月29日It's the last weekly patch... of May 2025 that is!Okay okay, this week brings back the game mode: Custom.It's called Custom Climb and is available for both Singleplayer and Multiplayer. Daily Climbs are now also available for Multiplayer. It'll be interesting to see how scores differ between a variety of group sizes.2025年5月22日It's the return of the Daily Climb this week! Those who have played at least one game can now participate in the Daily Climb. Does the leaderboard work? Do the modifiers cause issues? Have ideas for the daily?? Now's your chance to give feedback.2025年5月15日This week, we're still making significant changes to the back end for flexibility and performance improvements so please let us know of any issues like broken textures or egregious hiccups. General feedback about overall performance or quality of certain assets is also appreciated.Content is still focused on getting the Defect to a good place while making general balance adjustments.2025年5月8日Potions & Relics:· Added new relics:· Enormous Ring· Immortal Soul· Merchant Robes· Ornate Reliquary· Added StS1 relics:· Emotion Chip· Gold Plated Cables2025年5月1日Defect:· Can receive Defect cards from Orobas and Colorful Philosophers event now· Added Biased Cognition card· Added Triplecast card· Reworked Tesla Coil card· Reworked Scrap Orbs passive2025年4月25日Defect:· The Defect is playable again!· Added new orb type: Scrap· Added new cards:· Bitflip· Artificial Winter· Tesla Coil· Junk King· Boost Away· Shredder· Scrappy· Hotfix· Chest Beam· Overwhelm2025年4月17日Potions & Relics:· Added Illusory Wall relic2025年4月10日Ancients:· Added more relics that correspond to the effect of Ancients' blessings:· Orobas' Refinement blessing now gives Recursive Core relic· Oroas' Transcendence option now gives Vibrant Halo relic2025年4月3日Necrobinder:· Reworked Bury card2025年3月13日This patch brings UX changes to the Treasure room! Note that the polish is work in progress and that there is EXTRA SPECIAL behavior in multiplayer. Players will now claim the relic they want in multiplayer from a shared pool of relics from the treasure chest.2025年3月7日· New Underdocks encounter - Evil Gas Normal. (2x Evil Gas)2025年3月6日Acts:· The Underdocks2025年2月27日General:· Added the Timeline2025年2月20日Potions & Relics:· Reworked potions:· Brain in a Jar· Snecko Oil2025年2月13日Ironclad:· Re-added Heavy Blade card· Deprecated cards:· Pulverize· Seeing Red2025年2月6日General:· Added Ancient card rarity· Deprecated Legendary card rarity2025年1月30日Misc:· Multiplayer is here!!2025年1月23日Silent:· Deprecated Outmaneuver card2025年1月16日Silent:· Added new cards:· Up My Sleeve· Strangling Strike· Reworked Blade of Ink card2025年1月9日Ironclad:· Deprecated the following cards:· Blood For Blood· Dual Wield· Entrench

2024 年33

2024年12月12日Necrobinder:· Reworked the following cards:· Friendship· Nine Lives· Poke· Pull From Below2024年12月5日Necrobinder:· Added new Forever Young card· Reworked Demesne card:· Uncommon - Power - Cost 3(2)· “At the start of your turn, gain [E] and draw 1 additional card.”· Reworked Oblivion card:· Rare - Skill - Cost 1· “Whenever you apply Doom this turn, double (triple) it.”· Reworked Surrender Humanity card:· Legendary - Skill - Cost 0· “When this card is added to your Deck, lose 6 Max HP. Gain 2 Intangible.”· Deprecated Soulfire card2024年11月21日Necrobinder:· Deprecated cards:· Backhand· Storm of Bone· Swipe· The Omen· Harbinger2024年11月14日Ironclad:· Deprecated card:· Searing Blow· Reworked Primal Force card:· Skill - Rare - Cost 0· “Transform all Attacks in your Hand into (Upgraded) Giant Rocks.”2024年11月7日Silent:· Added new cards: Corrosive, Cower, Execution, Haze, Rite of Initiation· Deprecated cards: Choke, Distraction, Stall· Reworked Adaptation:· Power - Rare - Cost 1· “Whenever you gain Block, gain 2(3) Dexterity that turn.”2024年11月1日Necrobinder:· The Necrobinder is back and totally redesigned!!· Added new mechanic: “Summon X”· Added new mechanic: "Souls"· Added new built-in power for Osty: Die For You· Added new Attack cards: Harbinger, Bone Shards, Bury, Carve Ghost, Defile, Etherburst, Favorite Stick, Graveblast, Make Use, Misery, Pull From Below, Soulfire, Swipe, Unending Service, You Are Mine!· Added new Skill cards: The Omen, Bone Wall, Collected Legion, Communion, Devour Life, Dredge, Eidolon, Ensoul, Haunt, Marrow, Seance, Soul, Surrender Humanity, Twist, Undeath· Added new Power cards: Guillotine, Necro Mastery, Nine Lives, Read the Bones, Reaper Form· Reworked cards: Backhand, Bodyguard, Borrowed Time, Camaraderie, Death’s Visage, Drain Life (now called Drain Power), Fearmonger, Friendship, Grave Warden, No Escape, Oblivion, Poke, Pull Aggro, Rattle, Reanimate, Sacrifice, Slap, Spirit of Ash, Tackle, Tag Team, Transfuse· Deprecated cards: Carve Soul, Ghost Eater, Morph Form, Barbs, Better Than Ever, Big Hand, Binding Chains, Blood Dividend, Caged Rage, Chain Punch, Dark Siphon, Death Grip, Dragged Prey, Encase, For My Own Good, Loyalty, One-Inch Punch, Twist Soul, Heel, Grab, Enfeebling Touch· Renamed Soul Prison card to Enfeebling Touch· Reworked Bound Phylactery relic· Deprecated Osty’s Devotion relic· Deprecated Unkillable power2024年10月24日Enemies:· Reintroduced Decemillipede as an Act 2 elite· Demoted Spiny Toad from an elite to a regular encounter· Added more ascension levels:· Ascension 7 - Intruder Alert· Ascension 8 - Tight Belt· Added Ascension 9 - Unchantments2024年10月17日General:· Added Ascensions 1-6· Ascension 1 - Burly Enemies· Ascension 2 - Greedy Shopkeeper· Ascension 3 - Weary Traveler· Ascension 5 - Ascender's Bane· Ascension 6 - Tough Enemies2024年10月10日Ironclad:· Deprecated Reckless Charge, Clothesline, Immolate, and Power Through cards· Added Crimson Mantle, Unmovable, Conflagration, Fight Me, Winged Jump, Pulverize, Colossus, and Veteran cards· Added Brimstone relic from StS1· Reworked Grapple:· Skill - Common - 1· “Apply 2(3) Vulnerable. Enemy loses 1 Strength this turn for each Vulnerable it has.”· Reworked Stomp:· Attack - Common - 1· “Deal 7(10) damage to ALL enemies. Free to play if you have played 2+ Attacks this turn.”· Reworked Bully:· Attack - Uncommon - 0· “Deal 4 damage. For each Vulnerable on the enemy, deal 2(4) additional damage.”2024年10月3日· Enemies in multi-enemy fights now always have different max HP from each other2024年9月26日Ironclad:· Nerfed Tear Asunder card: cost increased from 1 -> 22024年9月19日Events:· Reworked Toric Toughness event card: “Gain 5(7) Block. Gain 5(7) Block at the start of the next 2 turns.”2024年9月13日· Added extra string of goo when Inklet explodes & tidied up rig· Cleaned up some Ironclad cards2024年9月12日General:· Added Legendary card rarity2024年9月6日Got another patch for you all today and, because of PAX, it's another small one 🤏 Most of the content changes here are actually reworks of Tezcatara's and Zlatir's choices, which are in preparation for a new Ancient coming within the next couple weeks!2024年8月30日It's Byrdlett Build... *checks notes*... Thursday?! That's right, going forward we'll be releasing new builds on Thursdays instead of Fridays, that way we have some more leeway if we run into any obstacles and we can more easily get hotfixes out if needed. We've got a relatively small one today (no new Content™️ this time) but there's some balance changes and art/animation additions for y'all to check out!2024年8月23日Build tiiiiiiiime! In some very special news today, **you should now also be able to run StS2 on macOS!!** In terms of content, we are continuing the pattern of adding bosses by bringing you two new Act 3 bosses! Also there are a lot of Regent balance changes and some snazzy new art and animations ✨2024年8月16日It's build time! Highlights: Regent is getting a bunch of cards (many of which should give him some more defensive options), two brand new bosses for Act 2, and numerous Silent changes. Also heads up that your run histories have been broken once again; while it shouldn't impact anything, if you try to view your previous run histories they won't display and you may encounter a softlock.2024年8月9日We're back to our regularly scheduled programming this week--another Slay the Spire 2 build is here! In terms of content for this patch we have two new Act 1 bosses and some new Regent cards along with lots of balance and UI/UX updates. And in even bigger news, **we're switching to Steam builds from here on out!**2024年7月12日If you saw me accidentally hit enter early no you didn't 🙂 Anyways, it's build time! We've added a bunch of colorless cards and reworked/renamed multiple Pael options! Ok patch notes time.2024年7月5日Time for another build!! This time we've added a TON of new relics (well, some new and some old 👀) and lots of various UI improvements and bug fixes. Let's dig in!2024年6月29日<@&1070463562008510616> Another Friday, another Byrdlett build! This one comes with some big Vlad--or should we say Zlatir--changes among various bug fixes, UI & UX additions, and balance changes!2024年6月21日Welcome to Wongo's Patch Notes Emporium, where we have everything to satisfy your playtesting needs at wongtastic prices. On special this week we have lots of changes and new content for the Regent as well as Tezcatara the Ancient. We're also wongcited to announce that we just got 6 brand new events in stock, including one that features one of our very own Wongo's branches.2024年6月14日It's Byrdlett Build Friday again, folks!! In terms of content we've got some new and totally reworked cards, new potions, and a couple of new events, too! We've also made some updates to UI & UX, including more FTUEs and the brand new Potion Lab and Relic Library!! Also... some people will be very happy with Necrobinder's new character select art 😁2024年6月7日Build time!! This week we've got lots of new content and reworks for the Regent as well as Act 2 (including a new boss!!), along with tons of bug fixes and balance changes as usual!2024年5月31日ANOTHA ONE. This week's build is bringing some big Ancient glow ups: more content, choices, reworks, AND the Ancients no longer offer boss relics... but that's just because a brand new Ancient, the Hoarder, has been living up to his name and hoarding them all! He can hook you up with some of those classic relics, don't worry. Also, Act 3 has seen a big overhaul with lots of new enemy encounters and redesigns, so we're excited to hear your thoughts! ✨2024年5月24日Hey playtesters, it's that time again! The Regent has some new cards in the mix and some out of the mix, more relics have been added (including brand new ones as well as some familiar ones), and there are some changes to the Ancient mechanic's flow!2024年5月17日Could it be time 👀# Playtest Build 5/17/20242024年5月10日Friday again? no problem2024年5月4日Hey playtesters, got another patch for ya! And it's a doozy. First of all... THE NECROBINDER REWORK IS HERE!! No more swapping! Necro's HP is now a fraction of what it was but, at the end of combat, she heals completely AND revives Osty if he's dead! Another big change to her kit is she can now sacrifice her own HP to boost Osty in various ways through cards. We're very interested in hearing your thoughts on her new playstyle!! 💀 ✨2024年4月26日Patch time!!! We have a lot more bug fixes as usual, but most notably we have a lot of enemy reworks. For instance, the Burrowing Bug is no longer untargetable when burrowed and the Queen and her Torch Head Amalgam have some fresh new moves.2024年4月19日Another patch is here already!! There are LOTS of bug fixes as well as various balance updates, including some changes to the Roach enemies. Notably, they now live up to their reputation and come back after you think you've squashed 'em. Enjoy!2024年4月12日This patch is a little late. Apologies, there were some problems with the old engine but we're SO back!

2023 年20

2023年9月15日What a week, huh? At least we've got a shiny new build to end it with ^-^Build link: REDACTED2023年9月8日Friday again? No problem........... 👌Build link: REDACTED2023年9月1日Happy Friday and a 3 day weekend 👀?Build link: REDACTED2023年8月25日Happy New Build Friday!! Build link: REDACTED2023年8月4日Good Friday! We have a build for you 🎉Build link: REDACTED2023年7月21日It's that time again: Friday Build time!Build link: REDACTED2023年7月14日Hey playtesters, allow me to formally introduce myself for those who don't already know: I'm Demi the new CM, and I come bearing this week's build!Build link: REDACTED2023年7月7日Howdy playtesters! Casey is on vacation, so I'm filling in this week for the patchnotes (sorry in advanced if there are any typos).Build Link: REDACTED2023年6月30日Happy friday playtesters ! I was in Sweden last week so I ~~couldn't make a build~~ was too lazy to write patch notes*.Build Link: REDACTED2023年6月16日Good afternoon it's Friday build time!Build link: REDACTED2023年6月9日Good afternoon playtesters it's that time again!Build: REDACTED2023年6月2日Happy Friday! 😎REDACTEDWe think that save/loading runs should now be working so you can take breaks from the game without fear of losing progress. If you run into any save/load issues, you'll find the save file here (change the username portion): `C:\Users\YOURUSERNAME\AppData\LocalLow\Mega Crit\Slay the Spire 2\Local\defaultProfile`We're starting to fill in Act 3 with content but not all the content is there yet. Still, feedback for what is in there would be great :). Note that there are some filler enemies/bosses/events in there from Act 1 which won't be there later.2023年5月26日Happy Memorial Day soon!I understand that most of you have betrayed us and are playing Zelda instead but too bad, here's a new build anyways.Big update on the looks of most relics, we're always getting in those new illustrations and animations as well. I never imagined I would work on a game that looks this good this early 😎 .We're still cleaning up some architecture but we might start sneaking in some Act 3 content soon (no promises).2023年5月19日Hi hi, this week the save/load system is... nearly complete! I think it should work fine now except when loading the game back into event rooms so don't do that unless you want to have a bad time. If you notice issues with things not loading outside of that, file bugs please!We're looking into changing up Necrobinder but not quite yet. However, Osty now attacks the closest enemy so that's a big shift.2023年5月12日This week we're just fixing bugs and cleaning up the card screen backend. The annoying Act 1 -> Act 2 bug should be fixed.Also, the settings screen has been visually overhauled with some functional changes as well (such as the resolution dropdown).*NOTE: Save & continue functionality is still not working!*2023年5月5日🎉It's Friday build day 🎉!The namening has begun... BEHOLD... NEW NAMES!!· lil toad -> nibbit· evil statue -> bygone effigy· scary carnivore -> mawler· byrdlett -> byrdpip2023年4月29日Alright, happy Friday! We're working on save/load, cleaning up some screens so we can visually move the cards around easier, and some stuff on the settings screens but while that's getting done we're still exterminating bugs.2023年4月21日Hey folks, we have a new build 🎉Link: REDACTED2023年2月17日Patch notes!BALANCE: Despair card energy increased.BALANCE: Despair+ card changed to lower energy.BUG FIX: Dodge and Roll power icon fixed.BUG FIX: Dodge and Roll power now counts as a buff.BUG FIX: Fixed Ghost Eater card issues.BUG FIX: Osty's name now appears in attack intents.BUG FIX: Plague Carrier power is no longer counted as a debuff.BUG FIX: Unplayable cards show cost again.UX: Improve card play zone detection.UX: Update some card position animations.UX: Various size and text updates top bar.UX: Fixed Froggy Wallet description to be accurate to current behavior.2023年2月9日NOTE: This is the oldest patch notes pasted in our internal playtest server.