2024年7月5日
Time for another build!! This time we've added a TON of new relics (well, some new and some old 👀) and lots of various UI improvements and bug fixes. Let's dig in!
正文
**Builds:**
· [Windows]REDACTED
· [Linux]REDACTED
**CONTENT:**
Relics & Potions:
· Added new relics:
· Lasting Candy
· Oracle Bone
· Petrified Toad
· Rainbow Ring
· Reptile Trinket
· Vambrace
· Hungering Portrait
· Amethyst Bangle
· Chain Mail Pants
· Inaccurate Ephemeris
· Intimidating Helmet
· Joss Paper
· Kusarigama
· Lucky Fysh
· Oddly Heavy Stone
· Screaming Flagon
· Added StS1 relics: Bag of Preparation, Regal Pillow, Pandora’s Box, Nunchaku
**BALANCE:**
Ironclad:
· Changed Stampede card: upgrade changed from Innate to 1 additional attack played
Regent:
· Buffed Astral Pulse card: damage increased from 12(16) -> 14(18)
· Nerfed Conqueror card: Forge decreased from 6(9) -> 4(6)
· Buffed Hypernova card:
· Cost decreased from 2 -> 1
· Damage increased from 3 -> 4
· Changed Seven Stars card: rarity downshifted from Rare -> Uncommon
· Changed Stars in His Eyes card: now correctly Exhausts
Relics & Potions:
· Changed Ink Bottle relic: rarity downshifted from Uncommon -> Common
Ancients:
· Reworked Neow's Hunger relic: "At the start of Boss combats, deal 50 damage to ALL enemies."
· Changed relic rarity categories: "Boss" relic rarity has been merged into "Ancient" relic rarity
Enemies:
· Changed Burrowing Bug:
· No longer adds wounds to your deck
· Increased bite move damage from 11 -> 13
· Reworked Chomper fight
· Reworked Entomancer
· Buffed Hunter Killer:
· Damage on both moves increased
· Moveset AI slightly altered
· Changed Ruby Brute: now gives Dazes instead of attacking on turn 1
· Changed Shrinker Beetle: Shrink now wears off if the beetle is slain
· Changed Thieving Hopper fight:
· Now only features a single Hopper
· HP increased from 51-57 -> 73-78
Events:
· Changed Peck and Toric Toughness card events: options now give 6 and 3 cards respectively
· Changed Peck card: damage increased from 1 -> 2
**ART:**
· Added art for Reflections and Welcome to Wongo's events
· Updated placeholder Bag of Preparation to match size of other relics
**USER INTERFACE & EXPERIENCE:**
· Added message for when you don't have enough Stars to play a card
· Scrolling past bad run histories in run history screen is now allowed
· Added stroke outline to reward button text
· Adjusted event choice button bounds so event choices with long descriptions fit
· Card choices from the Choices Paradox relic are now ordered by rarity
· Character select screen backgrounds smoothly lerp their size when adjusting window now
· Common Banner is now centered regardless of aspect ratio
· Disabled pixel snapping, which should smooth out various UI elements
· Enchant preview screen preview is now bottom right aligned, fixing some issues in some aspect ratios
· Enchantment preview screen now centers UI elements and is rendered 33% larger
· Event buttons are now 100px high
· Event option buttons now glow blue when you hover them
· Intents now have randomized y position when they appear + fix issue where intents are visible for 1 frame at start of combat before fading in
· Right clicking for drawing on the map is now allowed + updated cursor to be right side up
· Map drawing lines now look smooth
· Made various improvements to the feel of map drawing
· Hovertips for map drawing buttons
· Mildly increased contrast for dialogue VFX
· Run History screen can now accommodate considerably more cards (40 unique in the worst case scenario)
· Slowed down the speed at which the reward screen shows up for boss fights (fast mode)
· Updated Ancient map node hover behavior, asset size, and added outline
· Updated Confirm button for FTUE popups to look and behave nicer
· Updated hover behavior for map nodes to mimic StS1 + disallowed hoverability of nodes while the map select animation is playing
**WORDING:**
· “Decisions Decisions…” card renamed to “Decisions, Decisions”
· Aggression card clarified to state that it does not draw cards (doesn't trigger Hellraiser)
· Slightly changed Book of Five Rings wording
· Improved Chain Punch card wording
· Deck is now treated consistently in game text
· Kindle now has a period after it
· Neow Hoarder option renamed -> Scavenger
· Newline on Minion Guards now only present if in hand and showing total block
· Piles are now referred to consistently
· Pitch Black Oil choice and relic wording revised to reflect rework
· Swift Potion number is now blue
· The "Special" relic rarity has been renamed to "Event"
**BUG FIXES:**
Ironclad:
· Bloodletting card now plays the cast animation
Silent:
· Nightmare card no longer makes copies share the same deck version (proccing Kindle when you don't want to)
· Nightmare power occurs at the start of the player turn rather than the enemy turn
· Sly cards discarded as part of a card play now trigger Follow Through card's condition
Regent:
· Decree of Plenty card no longer only generates skills
· Singularity card now has Forge hovertips
Relics & Potions:
· Enemy combats can now be rolled again after trading Juzu Bracelet in the Relic Trader event
· Horn Cleat relic was incorrectly classified as a Rare; rarity is now correctly set to Uncommon
· Non-combat rooms can now be rolled again after trading Bedlam Beacon in the Relic Trader event
Ancients:
· Golden Compass map no longer also affects Act 3
· Hungering Brooch relic no longer softlocks at treasure sites
· Loading a save with Bell of Twilight no longer softlocks at a black screen
· Ruby Earrings relic now gives you Rare cards for non-combat (non-custom) card rewards
Enemies:
· Ceremonial Beast animations should no longer get interrupted
· Ceremonial Beast no longer disappears after plowing in some circumstances
· Flutter power is no longer removed when zero damage is dealt
· Furry Worm Crawler now correctly always attacks on turn 1
· Rock Bowlbug gets correctly stunned when Weak and their damage is blocked exactly
· Slimed Berserker no longer softlocks when trying to give Slimed to Necrobinder
· Thieving Hoppers' animation should now always reflect Flutter power
Events:
· Fixed Duplex enchantment playing cards forever
· Mindblast and Enlightenment cards have their portraits again
· Non-power Tinker Time cards no longer corrupt save files
· Tinker Time's Power card focus now properly saves and persists
· Symbiote "Kill with Fire" event should no longer softlock if you have removable cards
· The Legends Were True options are now in a consistent order
· Toric Toughness card no longer softlocks when played
Misc:
· Fixed bug where drawing mode activates even if map isn’t open
· Card trails arc in the correct direction on all window sizes now
· Back button in Merchant room is now the same height as other back buttons
· Card glow no longer resets after you select cards to discard
· Can no longer hit default relic hitbox in shop, causing hovertip to be misplaced
· Disabled grabbing the OS locale for now
· Fixed initial FTUE cutting out main menu background music
· Loading a save no longer marks all your cards as unremovable
· Map circle VFX now always completes their animations
· Rapidly clicking while selecting cards from hand no longer results in them floating in the center of the screen
· Status & curse cards are now played faster at the end of your turn
· Fixed window scaling issue for card soul VFX (the one used when shuffling our draw pile)