2024年9月26日
Ironclad:
· Nerfed Tear Asunder card: cost increased from 1 -> 2
正文
BALANCE:
Regent:
· Nerfed Pale Blue Dot card:
· Cost increased from 0 -> 1
· No longer Innate
Potions & Relics:
· Changed Courier relic: rarity upshifted from Uncommon -> Rare
Enemies:
· Changed Burrowing Buddies encounter: can now also feature the Rock Workbug
· Buffed Bygone Effigy: strength scaling increased from 5->10; initial damage lowered by 5 to compensate
· Buffed Byrdonis: Territorial power strength gain increased from 1 -> 2
· Buffed Entomancer: HP increased from 136 -> 155
· Buffed Flyconid: HP increased from 44-49 -> 49-53
· Buffed Hunter Killer: Bite move damage from 15 -> 19
· Buffed Nibbit: Slice move damage and Block gain increased from 7 -> 8
· Buffed Ovicopter:
· Bite move damage from 16 -> 19
· HP increased from 122-129 -> 132-138
· Buffed Phrog Parasite: Infection cards given from Infest move increased from 3 -> 4
· Buffed Thieving Hopper: now also attacks for 19 damage on its Theft turn
Misc:
· Legendary cards are now rarer to find, especially when not at Elites or Bosses
· The Merchant can no longer generate Legendary cards
ART:
· Added card art for The Gambit
Enemies:
· Updated boss map node animations
· Added art for The Insatiable and The Queen map nodes
· Added a player-eating animation for The Insatiable
· Added Spectral Knight animations
· Added fire VFX For Spectral Knight and revised VFX for Mecha Knight
· Updated map pencil cursor
USER INTERFACE & EXPERIENCE:
Silent:
· Storm of Steel is now faster
Enemies:
· Thieving Hopper now shows the stolen card as a hovertip
Misc:
· Added scroll functionality for patch notes screen
· Added a scrollbar to the rewards screen for when you have a lot of rewards
· Map nodes are now highlighted when you hover over them in the legend
· Map nodes no longer pulse when being hovered over
· Increased the speed of gold gain animation for large amounts
· Re-added the combat reward FTUE
· Cards are now scaled down a bit when they enter the play pile
· Tweaked card bundle spacing
· Updated large scrollbar size, color, anchoring logic, and assets
WORDING:
· Fixed Curl Up and Sandpit power descriptions
· Tweaked Tezcatara’s Ember description now that Eternal is its own keyword
· Fixed typo in Cruelty card’s description
BUG FIXES:
Regent:
· Fixed Mold the Stars power counter
· Kingly Punch card now correctly ends combat
Silent:
· Fixed softlock when card play gets canceled by Tools of the Trade
Colorless Cards:
· Toric Toughness card now applies correct amount of Block even if you can't apply Block this turn
Potions & Relics:
· Dolly's Mirror relic can no longer clone quest cards
· Mummified Hand relic no longer can pick Tezcatara's Ember cards
· Necrobinder and Defect cards are now prevented from showing up via Prismatic Shard relic
· Screaming Flagon relic no longer triggers if your hand is only Burn cards
Ancients:
· Added “gain 999 gold” to Zlatir’s Perpetual Coin relic description
· Folly curse card now only deals damage if it is in hand when a card begins play
· Wax Choker relic now melts wax relics from left to right
Enemies:
· Amalgam now properly plays its death animation when Queen dies first
· Generated cards like Shivs are now excluded from Thieving Hopper’s theft pool
· Spectral Knight’s Hex move now applies Ethereal to cards generated in combat
Misc:
· Abandoning run/losing run and returning to main menu no longer sometimes softlocks at a blurry screen
· Battle Horn no longer sends you to an empty rest site on normal combat nodes and elite counter is now incremented
· Disrupt power now displays the correct partial amount in description
· Fixed softlock at refinement choice
· Hovertips with details about the current combat situation (like Strength 2 saying "Increases attack damage by 2") are no longer overridden by hovertips without details (like the amount-agnostic "Strength adds additional damage to Attacks" version of the Strength hovertip)
· Map no longer plays circle animation for previous nodes when you reload a save for the first time
· Previewing non-upgradable cards no longer causes an error
· Star UI now appear for characters that get star cards
· Transforming cards no longer messes up deck card counter UX
· Upgraded card names are now always displayed with a “+”