杀戮尖塔2数据库
2024年10月17日

2024年10月17日

补丁说明2024-10-17英文(官方未提供中文)

General:
· Added Ascensions 1-6
· Ascension 1 - Burly Enemies
· Ascension 2 - Greedy Shopkeeper
· Ascension 3 - Weary Traveler
· Ascension 5 - Ascender's Bane
· Ascension 6 - Tough Enemies

正文

CONTENT:

BALANCE:

Events:
· Buffed Sunken Statue event’s “Dive into water” choice: gold gain increased from 75 -> 111
· Buffed Infested Automation event’s “Touch core” choice: now transform a card of your choice rather than a random one + no longer has an HP penalty
· Changed Living Cocoon event: no longer has a choice to transform a card, now removes a card instead
· Changed A Buried Seed event:
· Sown enchantment now takes more combats to sprout, increased from 4 -> 6
· Buried seed relic now lasts for more combats, increased from 4 -> 6
· Buffed Bedlam Beacon event’s “Claim the orb” choice: max HP lost decreased from 20 -> 11

ART:

· Added Entomancer bug swarm VFX assets
· Cleaned up Byrdonis, Ruby Assassin, and Ruby Raider Brute animations
· Added Ceremonial Beast custom BG animations
· Recolored Card Removal token at shop
· Set up Slimed Berserker goo VFX
· Updated fire VFX in Glory combat BG
· Updated art for various Silent card portraits
· Updated Neow's background
· Added new card Exhaust VFX
· Added explosion VFX to Explosive Potion, The Bomb power
· Added green smoke puff VFX to Poison Potion, Deadly Poison, and Noxious Fumes
· Added purple version of smoke puff VFX onto Crippling Cloud card
· Added Smoke explosion VFX to Combust power
· Added new line burst VFX for Ceremonial Beast’s Plow move
· Made Wellspring event fog VFX more transparent (temp before better fix)
· Made rain VFX thinner in Slippery Bridge event

USER INTERFACE & EXPERIENCE:

· Game Over stinger now fades out when proceeding to the Main Menu early
· Added a map prompt in the map room
· Adjusted map point outline color, slightly increased map circle VFX size, and removed map line bounds
· Continue Run info now includes run’s Ascension level
· Enemies now wiggle when they are debuffed
· Cards now exhaust faster
· Poison procs faster
· Horned Cleat relic now grays out once it is used in combat
· If you've played multiple copies of Crimson Mantle in the same turn, its hovertip now properly reflects the amount of HP you'll lose
· The Crimson Mantle power's hovertip now properly reads "At the start of your turn" instead of "At the end of your turn"
· Made a UX pass for Powers under healthbars
· Updated Quest card frame so description text fits better

WORDING:

· Cleaned up Medicinal Pouch's description
· The wording on Conflagration, Crescent Spear, and Perfected Strike has been changed to make it clearer when they'll deal more damage than their base damage values
· Updated the Weak Power title: Weakened -> Weak

BUG FIXES:

Ironclad:
· Bully card description now dynamically updates damage when hovering over Vulnerable enemies
· Fixed softlock when One, Two Punch + Bolas card kills a creature
· Fixed Stampede upgraded description
· Fixed Conflagration dynamic vars

Silent:
· Pounce card no longer makes Tactician show a cost

Regent:
· Minion Guard card upgrade preview no longer grabs the Block value from the previous combat
· Pale Blue Dot card is no longer Innate

Potions & Relics:
· Gambling Chip now procs correctly again
· Relics that increase your energy every turn now properly update the denominator in your energy counter

Colorless Cards:
· Fixed Debilitating Pox and Panic Button cards

Ancients:
· Neow's Apothecary choice now properly gives you the Medicinal Pouch relic

Events:
· Tea Master now only offers 3 options again
· The Legends Were True event choice now disallows curses and unremovable cards

Misc:
· Attempted to fix map_monster_outline not found issue
· Disallowed applying Soul enchantment to cards that lose Exhaust when upgraded
· Fixed unusual aspect ratios causing UI problems on startup for Macs