杀戮尖塔2数据库
2024年11月7日

2024年11月7日

补丁说明2024-11-07英文(官方未提供中文)

Silent:
· Added new cards: Corrosive, Cower, Execution, Haze, Rite of Initiation
· Deprecated cards: Choke, Distraction, Stall
· Reworked Adaptation:
· Power - Rare - Cost 1
· “Whenever you gain Block, gain 2(3) Dexterity that turn.”

正文

CONTENT:

BALANCE:

Silent:
· Changed Adrenaline card: rarity decreased back from Legendary -> Rare
· Buffed Flick Flack card: damage increased from 6(8) -> 7(10)
· Buffed Sucker Punch card: Weak applied increased from 1(2) -> 2(3)

Necrobinder:
· Changed Dredge card: if it is played while your hand is almost full, the extra cards are now added to your discard pile
· Changed Misery card: upgrade now increases its damage from 10 -> 14 instead of decreasing its cost by 1
· Buffed You Are Mine! card: upgrade now also increases its damage from 10 -> 13

Ancients:
· Nerfed Neow’s Silver Crucible relic: cards upgraded decreased from 3 -> 2

Enemies:
· Changed Axebot: now in the weak combat encounter pool
· Nerfed Decemillipede: revives after 2 turns instead of 1
· Nerfed Entomancer: Spear move decreased from 16(18) -> 11(13)
· Changed Vantom: Dismember move now gives 2 less Wounds

Events:
· Changed Telepathic Spiders event: "Know Yourself" choice Gold cost lowered from 200 -> 150
· Nerfed Toothed enchantment:
· Can now only enchant powers
· Costs 5 max HP in Infested Automaton event

ART:

Ironclad:
· Added VFX for the following cards:
· Limit Break
· Stomp

Silent:
· Added card art for Prepared card
· Lightened Silent's shadow
· Added purple tint when playing Crippling Cloud card
· Added VFX to the following cards:
· A Thousand Cuts
· Skewer
· Neutralize
· Fan of Knives
· Glass Knife
· Finisher
· Slice

Necrobinder:
· Added VFX for Doom when it kills an enemy

Regent:
· Added card art for the following cards:
· GUARDS!!!
· Orbit
· Royal Gamble
· Venerate

Colorless Cards:
· Added card art to Void status card
· Added VFX for Flash of Steel card

Enemies:
· Did a pass on the Owl Magistrate enemy’s animation blends
· Fixed mistakes on Orb Plant and Mecha Knight enemy animations
· Updated art for Spiny Toad enemy
· Added radial blur VFX when player gets struck by Ceremonial Beast enemy
· Created ground spike VFX to Ceremonial Beast enemy’s stomp attack
· Shrinker Beetle enemy’s shrink power now has radial blur
· Bygone Effigy enemy’s attack now has radial blur

Misc:
· Made Rare card glow VFX slightly less intense

USER INTERFACE & EXPERIENCE:

· When selecting cards from hand, the backstop now fades in
· Added hitstop to Ceremonial Beast's Plow attack
· Deathbringer card now shows a Doom hovertip
· Legendary portrait is now a texture rect to support fallback logic + scaffolding for fallback beta portrait
· Made the weakest screenshake more subtle + screen shake intensities now differ based on how much damage is dealt
· Made the card backs more washed out in color and differentiated from one another

WORDING:

· Fixed typo in the Dense Vegetation event
· Fixed typo in Slap card description
· Removed extra space from the Repulsor Mode power description
· Room Full of Cheese wording now specifies Common cards

BUG FIXES:

Ironclad:
· Unrelenting card tooltip no longer says "this turn"

Silent:
· Nightmare card now properlyspawns in cloned cards before hand is drawn

Defect:
· Creative AI card spawns the bonus card before other cards are drawn into your hand

Necrobinder:
· Fixed Bury power to not be set as a Debuff
· Damage from Bone Shards card is now properly dealt by Osty instead of the player
· Damage VFX no longer plays on Necrobinder when Osty absorbs all damage from an attack
· Fixed an issue where Soul+ card was only drawing 1 card instead of the stated 2
· Fixed an issue with the Plague Carrier card where its effect was wearing off if Osty died and was resummoned
· Haunt card's text now properly reflects that the enemy will lose 6 HP instead of 3, and properly reflects that upgrading Haunt increases the enemy HP loss to 9
· Osty no longer gains extra HP in Burly monster rooms
· Osty's health no longer occasionally shows up in the top bar HP counter when playing as the Necrobinder
· Sharp enchantment now displays its damage bonus on Osty attack cards even when Osty is dead
· Surrender Humanity card no longer has targeting arrow
· The "End Turn" button no longer appears beneath the "Proceed" button after winning combat with Doom
· Vantom attacking Osty no longer causes a softlock

Regent:
· Neutron Aegis card now has Block hovertip
· Singularity card no longer incorrectly has Exhaust

Ancients:
· Neowless first run no longer prevents other ancients from showing up
· Added Oddly Heavy Stone relic and Pointed Hat back to Darv’s relic pool
· Ancients are no longer missing from run histories
· Prismatic Shard relic is now correctly classified as an Ancient relic
· Tanx relics are now correctly classified as Ancient relics
· Tezcatara’s Wax Choker choice now correctly reads "5 relics" instead of 6

Enemies:
· Bowlbug enemy’s goop no longer does a multiattack
· Fixed Wriggler enemy’s intents
· Nibbit enemy is no longer always the first encounter

Events:
· Colorful Philospher event choice description now properly reads "Obtain 3 x cards"
· Mad Science transformation cards no longer stay on screen forever
· Removed the Transform tooltip from Living Cocoon event
· The Trial event no longer softlocks 1/4 of the time
· Fixed Dense Vegetation event combat softlock

Misc:
· Ascension choice is limited by your max ascension again
· Deck scrolling no longer breaks when selecting Slumbering Essence cards to enchant
· Fixed an issue that was allowing unknown map points to be shops after just visiting a shop.
· Having already upgraded cards no longer breaks "view upgrade" button
· Healthbars no longer have a chance of not updating after starting a new game
· Mayhem-ing a card afflicted with Forced Insight no longer softlocks the game
· Queueing two potions for use no longer locks potion use afterward