2024年11月21日
Necrobinder:
· Deprecated cards:
· Backhand
· Storm of Bone
· Swipe
· The Omen
· Harbinger
正文
CONTENT:
Regent:
· Added new Beat Into Shape card
Ancients:
· Added new Orobas options:
· Collector
· Seeker
· Deprecated Orobas options:
· Collection
· Novelty
· Deprecated Tanx option:
· Battle Horn
Enemies:
· Deprecated Rocket and Socket
BALANCE:
Ironclad:
· Buffed Setup Strike card: Strength gain increased from 1(1) -> 1(2)
Necrobinder:
· Reworked Oblivion card:
· Rare - Power - Cost 1
· “Whenever Doom is applied, gain 1(2) energy.”
· Buffed Death's Visage card: Vulnerable applied increased from 2(3) -> 3(4)
· Buffed Defile card: damage increased from 11(14) -> 12(16)
· Buffed Drain Power card: damage increased from 6(9) -> 9(12)
· Changed Dredge card: now has Exhaust instead of Ethereal
· Nerfed Eidolon card:
· Energy cost increased from 1 -> 2(1)
· Self-Doom applied increased from 12(8) -> 13(13)
· Changed Enfeebling Touch card:
· Rarity increased from Common -> Uncommon
· Strength loss has been increased from 7(10) -> 9(13)
· Changed Ensoul (now called Capture Spirit) card: now causes an enemy to lose 3(4) HP
· Changed Etherburst card: now deals damage to all enemies
· Buffed Fear card: Weak applied increased from 2(3) -> 3(4)
· Buffed Misery card: now applies debuffs to other enemies even if its target dies
· Changed Poke card: now has Exhaust
· Buffed Pull card: Block gain increased from 5(7) -> 6(9)
· Changed Reanimate card:
· Rarity decreased from Rare -> Uncommon
· Summon increased from 20(25) -> 25(35)
· Buffed Sap Will card: damage increased from 7(9) -> 8(11)
· Buffed Scour card: Doom applied increased from 13(17) -> 16(21)
· Buffed Shared Fate card: energy cost decreased from 1 -> 0
· Buffed Soulfire card: base damage increased from 6 -> 9
· Changed Spirit of Ash card: no longer gives all cards Ethereal
· Nerfed Tackle card: cost increased from 1 -> 2
· Buffed Tag Team card: Vigor increased from 3(5) -> 5(7)
· Buffed Transfuse card: Osty healed HP increased from 10(15) -> 15(20)
· Buffed Twist card: now causes an enemy to lose 2(3) HP
· Changed Call of the Void card: upgrade now increases the number of Ethereal cards generated from 1 -> 2 instead of adding Innate
· Changed Read the Bones card: now increases its card draw from 1 -> 2 instead of adding Innate
Regent:
· Buffed Gather light card:
· Block increased from 7(10) -> 9(12)
· Star gain increased from 1(1) -> 1(2)
· Buffed Astral Pulse card:
· Damage increased from 14(18) -> 15(19)
· Star gain increased from 2(2) -> 2(3)
· Reworked Gravity Well card:
· Common - Skill - Cost 1
· “Gain 7(11) Block. Gains double Block if you gained this turn.”
· Reworked Voidborn: now when you spend Stars, gain Block "for each Star spent"
· Buffed Bulwark card:
· Block increased from 10(13) -> 14(18)
· Forge increased from 8(11) -> 14(18)
· Buffed Cloak of Stars card:
· Block increased from 11(15) -> 13(17)
· Star gain increased from 2(2) -> 2(3)
· Nerfed Conqueror card: Forge decreased from 3(4) -> 2(3)
· Buffed Photon Blade (now called Photon Cut) card: Card draw increased from 1(1) -> 1(2)
· Buffed Refine Blade card: Forge increased from 10(15) -> 15(20)
· Changed Royal Gamble card: upgrade no longer lowers Star cost, now gives Retain instead
· Buffed Seeking Edge card: Forge increased from 5(8) -> 11(15)
· Buffed Singularity card:
· Cost decreased from 3 -> 2
· Forge increased from 5(7) -> 6(9)
· Buffed Sovereign Blade card: cost decreased from 3(2) -> 2(1)
Colorless Cards:
· Buffed Gold Axe card: cost decreased from 2 -> 1
Potions & Relics:
· Changed Bedlam Beacon relic: now deals damage at start of turn
· Reworked Bounty Box relic: now gain 1 Strength and 1 Dexterity at the start of Elite combats
Ancients:
· Changed Prismatic Shard relic: moved from Orobas to Colorful Philosophers event
· Reworked Tanx options:
· War Effigy relic now works at elites too, but it now gains only 2 energy and
draws 2 cards
· Spar with Tanx option now allows you to choose any number of cards to
transform to Ultimate Strike
· Tanx's Whistle potion is now part of the shared random pool
Enemies:
· Changed Fuzzy Wurm Crawler: added new Chomp move
· Changed Giant Louse:
· Web Cannon damage decreased from 17(20) -> 9(11)
· Added new Acid Dusting move; deals 19(21) damage
· Nerfed Hunter Killer:
· Puncture damage decreased from 6(7)x4 -> 7(8)x3
· Bite damage decreased from 19(22) -> 17(19)
· Nerfed Medium Leaf Slime: Slime cards given decreased from 3 -> 2
· Changed Rock Workbug:
· Now excluded from Burrowing Buddies encounter
· Now always the first bug in Slumber Party encounter
· Nerfed Snapping Jaxfruit: damage decreased from 7(8) -> 3(4)
· Changed Soul Nexus:
· Now an elite encounter
· Maelstrom move damage increased from 1(2)x5 -> 2(3)x5.
· Drain Life move now has a 3-turn cooldown
· Changed Turret Operator: moved to normal pool (from weak)
· Changed Vine Shambler: Defensive Swipe damage changed from 9(10) -> 9(11)
Events:
· Reworked Cursed Choice event options
· Changed Room Full of Cheese event: now excluded from Act 3
· Changed Telepathic Spiders event: option cost rotated; Mind Blast option is now the cheapest
Misc:
· Acts now have decreasingly less event rooms
· Room map node assignment is now shuffled better
· Elites now spawn slightly more frequently
· Reduced frequency of non-combat paths in map
· Reduced frequency of shop rooms in map
· The maximum number of rests on Glory have been decreased
ART:
· Added exploding shards, light beam, fire, dust, and floaty orbs VFX
· Animated rest site Osty to be a left hand
· Added VFX to the following events:
· Bedlam Beacon
· Tea Master
· Dense Vegetation
· Potion Courier
· Updated Dense Vegetation event aty
· Updated Spiny Toad lick animation
· Updated False Queen combat background art
· Adjusted scale of False Queen
· Moved Queen and Amalgam's position on screen slightly
AUDIO:
· Added a very temporary sound for Doom
USER INTERFACE & EXPERIENCE:
· Added tracking relics for Slumbering Essence and Goopy choices
· Combat Rewards FTUE now shows up only when you press skip before Floor 5
· Perilous Prospects event option now glows red if it will kill you.
· Rare cards are no longer as bright in reward screens and Uncommon cards have a faint smoky aura
· Rescaled and adjusted sizes for Rare and Uncommon card glows
· Simplified Power card FTUE (no more arrow, anchored to bottom right) and it now shows up after the card reward animation
· Statistics/Compendium buttons are now hidden before first run
· The green Poison overlay now appears on top of the purple Doom overlay when they overlap, since Poison triggers first
WORDING:
· Renamed Regent card “Photon Blade” -> “Photon Cut”
· Renamed Necrobinder’s card “Ensoul” -> “Capture Spirit”
· Fixed a typo in Heirloom Hammer card
BUG FIXES:
Necrobinder:
· Added Bound Phylactery tooltip to You are Mine card
Regent:
· Heirloom Hammer card now works with Sovereign Blade card and Decree cards
Potions & Relics:
· Block no longer applies before Heart Piece relic when taking one big hit
· Razor Tooth relic no longer flashes for Powers
Enemies:
· Killing Soul Nexus with Doom no longer softlocks upon traveling to another room
· Slumbering Beetle now properly gains 10 Block at combat start
· Soul Burn affliction's hovertip now correctly states that it gives Soul Nexus 2 Strength
· Soul Nexus' Drain Life attack shows correct damage intent in A4
· Test Subject now has Malleable instead of Mutegenic Adaptation
· Test Subject's new status is Mutating Ichor: if this is in your hand at the end of your turn, Test Subject gains 1 strength
Events:
· Speed option in Tinker Time displays the correct keyword after choosing Power
Misc:
· Fixed issue causing map paths to congregate together
· Momentum no longer carries over between combats
· Power fly VFX no longer gets cut off in fast mode
· Quitting after finishing an event or combat no longer makes it show up twice in history
· Tyranny, Call of the Void, and Aggression cards now trigger before cards are drawn