2025年2月20日
Potions & Relics:
· Reworked potions:
· Brain in a Jar
· Snecko Oil
正文
CONTENT:
Enemies:
· Added new Act 2 encounter, The Obscura
Ancients:
· Added new Tezcatara blessing, Smoldering Wick
· Added new Pael blessings:
· Pael's Tears
· Cloning Capsule
· Pael's Flesh
· Pael's blessings are now all in one pool
· Reworked Spar with Tanx blessing
Events:
· Added the War Historian questline
Multiplayer:
· You can now use most beneficial potions on other players (The exceptions are potions that force you to make a choice, e.g. Attack
Potion)
BALANCE:
Silent:
· Buffed Precise Cut card: damage increased from 9(13) -> 13(18)
Necrobinder:
· Changed Spectral card: no longer Exhausts
· Changed Sentry Mode card: the damage that Osty deals via this card now counts as attack damage, meaning effects like Strength and Vigor now apply to it
Regent:
· Changed Regent's Neow blessing bundle: no longer contains Seven Stars card, replaced with Shining Strike card
· Nerfed Cloak of Stars card: Block decreased from 10(14) -> 9(13)
· Buffed Collision Course card: damage increased from 8(11) -> 9(13)
· Changed Conqueror card:
· Forge increased from 1(2) -> 2(3)
· Damage decreased from 8(10) -> 8(9)
· Buffed Lunar Blast card: damage increased from 2(3) -> 3(4)
· Buffed Perfect Reflection card: Block increased from 9(13) -> 10(14)
· Nerfed Solar Strike card: damage nerfed from 9(11) -> 8(9)
· Reworked Supermassive card: now only tracks player-generated cards and not status cards created by enemies
Potions & Relics:
· Changed Radiant Tincture potion: extra energy gain changed to include your current turn in the 4 turn count
· Buffed Broken Mirror relic: Doom increased from 13 -> 33
· Buffed Shoehorn relic: damage increased from 5 -> 6
Enemies:
· Changed Chains of Binding power: can now afflict already-unplayable cards with Bound
· Changed Mytes encounter:
· Changed moveset
· HP decreased from 51(53)-57(59) -> 36(37)-41(42)
· Nerfed Scrolls of Biting:
· Chomp move damage decreased from 16(18) -> 14(16)
· Ascension HP bonus decreased from +3 HP -> +1 HP
· Buffed Soul Nexus: starting Soul Wither threshold decreased from 9 -> 7
· Buffed Toxic status card: damage increased from 3 -> 4
Ancients:
· Nerfed Zlatir's Choice's Paradox relic: cards to choose from decreased from 11 -> 10
Multiplayer:
· Changed Soul Wither and Sandpit powers: both now count down separately for different players
· Changed Thieving Hopper: now steals one card from each player
ART:
· Added portrait art for Graveblast, Reap, and Soul cards, and re-added portrait art for Swipe card
· Added beta art for various cards and powers
· Updated Sovereign Blade VFX
· Optimized main menu animations
· Converted CPU particle effects to GPU
USER INTERFACE & EXPERIENCE:
Silent:
· Hidden Daggers card now shows a hovertip for Shiv card
Necrobinder:
· Osty's healthbar now shows the blue block outline when Necrobinder has block
Regent:
· The Smith card now includes a hovertip for the Forge keyword
Potions & Relics:
· Nye Essence relic no longer displays a turn counter, and is no longer grayed out after combat ends
Enemies:
· Creature health bars now turn blue when they have block
· Creature powers will now overflow into a second row
Events:
· When an option in the Relic Trader event references two different relics that give Block, the Block hovertip is no longer shown twice
Misc:
· Feedback form now includes a category field and emotes are optional
· Improved formatting for date/time label in run history screen
· Map shows specific room type from already traversed unknown rooms
· Mouse card play threshold raised if you click on the card from the top of the card
· Tuned up padding and font sizes for run history screen
Multiplayer:
· A network error pops up on the host side when a state divergence is encountered
· Network error popup now directs you to the in-game feedback screen
· Remote players' Osty is no longer hoverable
· State display comes up faster when hovering over other players
· You can now view every player's run at the run history screen (Note that this breaks all old run histories!)
AUDIO:
· Added SFX to Vantom combat
WORDING:
· Fixed Fester card wording
· Darv's Lost Art blessing cards now display their names in Gold
· Fixed a missing word in Sentry Mode card's description
· Fixed missing period in Refinement option at Orobas
· Oblivion card wording improvements
· Tweaked Nye Essence relic's wording to match Captain's Wheel relic
· Improved Wrought In War card's clarity
· Fixed Polish card's description to read "Upgrades 1 random colorless card"
BUG FIXES:
Necrobinder:
· Fixed Swipe card hovertip
· Fixed softlock that occurred when playing Swipe card while Osty is dead
· Invoke card now properly shows the hovertip for Summon instead of Doom
· Misery card no longer duplicates Rock Bowlbug's Imbalanced power onto other enemies
· Necro Mastery card now properly buffs Afterlife card's next turn Summon amount
· Osty now properly plays his death animation when he dies to Thorns during a multi-hit attack
· Pull From Below card now properly makes the enemy lose HP instead of dealing damage to them
· Pull from Below card no longer improperly hits all enemies
Colorless Cards:
· Splash card now properly selects 3 random cards across all characters' card pools, instead of randomly selecting a single character and then selecting 3 cards from their card pool
Relics & Potions:
· Nye Essence relic's icon no longer stays grayed out between combats
Enemies:
· Completed deprecation of Sealed Sword and Herald of Tempests card so that the card no longer appears in the compendium
· Fixed an issue where Soul Nexus's Soul Wither power would decrement when one of its attacks damaged Osty but not the player
Events:
· Self-Help Book event now properly displays the amount of each enchantment that will be applied in its options' hovertips
Misc:
· Extra card trail VFX no longer shows up when receiving status cards
· Fixed an issue where a Bound card that is played and then drawn back into your hand on the same turn could be played again
· Haunt power is now properly categorized as a buff
· Hovering over a potion while it goes away no longer results in a softlock
· If you have more Innate cards than your starting hand size, you now properly draw them all (up to the max hand size)
· Merchant card removal is no longer marked as used if you cancel it
Multiplayer:
· Cards no longer get stuck for a long time when a player targets an enemy that is about to die
· Corruption enchantment now only makes the owning player's cards free
· Fixed Dig rest site option sometimes resulting in a state divergence
· Fixed freeze that sometimes occurred when leaving a multiplayer game
· Fixed divergence after playing a card while your end turn action is waiting on other players
· Hatching Byrdpip no longer results in a state divergence
· Hovering over potions now shows potions, not relics
· Joining a multiplayer game while already joining a multiplayer game no longer results in an error
· Launching the game from a multiplayer Steam invite works now
· "End turn" indicator no longer sticks around after combat ends
· Cursors no longer stick around after you or other players disconnect
· Remote players' status cards that are played at end of turn (like Infection) come from their player rather than your hand
· Starting a new run after trying to load a broken multiplayer run no longer causes a softlock
· The network error popup no longer gets stuck indefinitely