杀戮尖塔2数据库
2025年6月5日

2025年6月5日

补丁说明2025-06-05英文(官方未提供中文)

Happy summer patch time!

正文

This week Neow and Tanx are getting glow ups while we bring in a whole host of cards for everyone while focusing balance on the Underdocks.

A lot of the map assets have new colors, values, and some updated icons and we're also packing a lot of common textures so if you notice any strange visual issues or performance problems, do let us know because the texturepacker compatibility is a little janky. Things like image compression are now used on select assets as well so if you see non-placeholder assets with artifacting or anything, feedback there is appreciated.

A good chunk of core character SFX also made it in so each playable character should have more of its audio identity.

The Timeline is taking a time out this week as we want a few more UX touches before we take a look at it anew.

CONTENT:

Ironclad:
· Added new cards:
· Juggling
· Vicious
· Drum of Battle

Silent:
· Added new cards:
· Bubble Bubble
· Graceful
· Sharp Edge
· Speedster
· Tracking

Defect:
· Added new cards:
· Feral
· Reflective Fortress
· Snow Field
· Thunder

Necrobinder:
· Added new cards:
· Symbiosis
· Sleight of Flesh
· Reworked Forgotten Ritual card

Regent:
· Added new cards:
· Void Form
· Terraforming
· Arsenal
· Astral harvest
· Bundle of Joy
· Make It So.
· Reworked cards:
· Pillar of Creation
· Polish
· Deprecated Eternal Solstice card

Colorless Cards:
· Added new Hidden Gem card

Ancients:
· Neow now always offers a third blessing with risk and reward
· Added new Neow blessings:
· Focus
· Sturdy Brace
· Gift Box
· Reworked Bell of Twilight relic + is now granted by Neow
· Added new multiplayer-exclusive Neow blessing, The Cleric

BALANCE:

Ironclad:
· Changed Unmovable card:
· Block gain increased from 4(6) -> 6(8)
· Cost increased from 1 -> 2
· Nerfed Taunt: now targets a specific enemy to apply Vulnerable on

Silent:
· Changed Calculated Gamble card: upgrade changed from losing Exhaust -> gaining Retain

Defect:
· Buffed Tesla Coil card: Energy cost decreased from 1 -> 0

Necrobinder:
· Buffed Pagestorm card: Energy cost decreased from 1 -> 0
· Nerfed Pull Aggro card: upgrade Block gain decreased from 6(8) -> 6(7)
· Nerfed Sentry Mode card: Energy cost increased from 1 -> 2
· Nerfed Transfigure card: Energy cost increased from 0 -> 1

Regent:
· Nerfed Dying Star card: Energy cost increased from 0 -> 1
· Changed Genesis card: rarity decreased from Rare -> Uncommon
· Changed Guiding Star card:
· Draw next turn increased from 1(1) -> 2(3)
· Upgrade damage decreased from 11(15) -> 11(14)
· Buffed Heavenly Drill card: Energy cost decreased from 3 -> 2
· Changed Hegemony card: rarity decreased from Rare -> Uncommon
· Changed Spectrum Shift card: rarity decreased from Rare -> Uncommon
· Nerfed The Smith card: Energy cost increased from 0 -> 1

Colorless Cards:
· Buffed Ultimate Defend card: upgrade Block increased from 11(14) -> 11(15)

Potions & Relics:
· Nerfed Intimidating Helmet relic: Block gain decreased from 5 -> 4
· Changed Lattice of Eyes relic: rarity increased from Common -> Uncommon
· Changed Ringing Triangle relic: rarity changed from Uncommon -> Shop

Ancients:
· Nerfed Tezcatara's Brightest Flame card: Energy gain decreased from 2(3) -> 1(2)
· Nerfed Tanx's Maul card: damage decreased from 6(7) -> 4(5)
· Changed Necrobinder's Veilpiercer Neow bundle: Defile -> Death's Visage

Enemies:
· Buffed Fossil Stalker:
· Latch damage increased from 9(10) -> 11(13)
· Tackle damage increased from 7(8) -> 8(9)
· Changed The Infested boss combat:
· Fight move damage restructured and increased across the board
· Infested Guardian now gives more Block and Plating
· Buffed Parafright: Disrupt power amount increased from 11 -> 21
· Buffed Sewer Clam: Strength gain increased from 3 -> 4
· Buffed Thieving Hopper: Flutter power no longer decrements from non-attack damage
· Buffed Toadpole:
· Whirl move damage increased from 6(7) -> 7(8)
· Max HP increased from 24(25) -> 25(26)

Events:
· Changed The Lantern Key event's History Course relic: no longer plays cards from two turns ago if you did not play cards the previous turn

ART:

· Added portrait art for various cards:
· Toric Toughness
· Enfeebling Touch
· Seance
· Black Hole
· Seeking Edge
· Frantic Escape
· Added art and VFX for Tanx the Ancient
· Edited values and sizes of map assets

USER INTERFACE & EXPERIENCE:

General:
· Added logic to apply a red dot in the main menu if there is a revealable Epoch
· Players can now view the leaderboard at the game over screen of a Daily Run
· Run seeds are now strings instead of numbers
· Fixed controller bumper assets in settings to not be stretched
· Fixed map node image edges looking strange
· Game over history animation now plays fun sounds
· Added new unknown map assets
· Inspect card screen animations now more closely match inspect relic screen animations
· Slightly improved feedback screen text legibility
· Added notification dot for timeline button in main menu
· Updated map drawing colors for all characters
· When submenus open, the back button now animates in nicely

Multiplayer:
· Alley-oop card can now have different hovertip description wording between the applier and their allies

AUDIO:

· Added new SFX for characters

WORDING:

· Lethality modifier has been renamed to Murderous to avoid confusion with the Lethality card
· Renamed Voidborn card -> Child of the Stars
· Reworded Hardened Shell power hovertip to read as "cannot lose more than X HP each turn"

BUG FIXES:

Ironclad:
· Whirlwind card no longer keeps playing SFX/VFX once all enemies are dead

Defect:
· Fixed typo in Rebound card's description

Colorless Cards:
· Eternal Armor card now triggers "gain Block from card" effects
· Fasten card now properly adds Block to Ultimate Defend card

Potions & Relics:
· Fixed an infinite loop if Fairy in a Bottle is triggered while Tide's Binding relic is active
· Ranwid the Elder event is no longer encounterable if you have no potions

Enemies:
· The Two Slug and Three Slug combat encounters can no longer be encountered back to back
· Cultist death animation is no longer cut off on the left
· Fixed an issue where, after shrinking Test Subject in phase 1 or 2 with Beetle Juice and then killing it, it would stay visually shrunk
· Fossil Stalker's Suck power no longer applies Strength in the middle of multi-attacks, so the number listed in their damage intent will now be accurate
· Queen boss's Chains of Binding power no longer triggers during the enemy turn

Events:
· When hovering over the "Push" option in the Stone of all Time event, the Vigorous hovertip now correctly reflects the amount of damage it will add

General:
· Abandoning a Daily Run at the main menu now submits your score
· Burn status cards that have Ethereal are now properly Exhausted
· Fixed softlock when loading into a run with the Terminal modifier
· Insanity modifier can no longer give you Ancient cards
· Nostalgia card's power no longer triggers when playing cards that were duplicated by effects like History Course relic
· Run history nodes at game over can now be hovered over
· Surrounded power icon no longer has an opaque black background

Multiplayer:
· Fixed issue with surrounded fights in multiplayer where the direction a single player was facing affected the damage calculation for all players

PERFORMANCE:

· Further compressed large images and abstract VFX
· Packed various assets into compressed texture atlas