杀戮尖塔2数据库
2025年6月26日

2025年6月26日

补丁说明2025-06-26英文(官方未提供中文)

This week's patch brings another BIG rework to The Necrobinder! Other highlights include some major changes to The Silent's kit, a reworked Ascension 1, and lots of interesting UX additions.

正文

CONTENT:

General:
· Reworked Ascension 1 from buffed bosses to Elites spawning more often (approximately 60% more Elites spawned in a map)
· Save migration now supports Settings and Climbs

Silent:
· Added the following new cards:
· Echoing Slash
· Ambush
· Serpent Form
· The Hunt
· Murder
· Abrasive
· Deprecated the following cards:
· Catalyst
· Glass Knife
· A Thousand Cuts

Necrobinder:
· Added the following new cards:
· Grab
· Right Hand Hand
· Reworked Bound Phylactery and Phylactery Unbound relics
· Reworked the following cards:
· Bone Shards
· Eidolon
· Empower
· Flatten
· Invoke
· Poke
· Rattle
· Renaimate
· Symbiosis
· Tag In
· Lethality
· Transfuse (also renamed Unleash)

Regent:
· Reworked Gamma Beam card

BALANCE:

Ironclad:
· Changed Cinder card: cards Exhausted decreased from 2 -> 1
· Buffed Fiend Fire card: damage increased from 6(9) -> 7(10)
· Changed Drum of Battle power: now activates at the start of your turn instead of the end

Silent:
· Changed Follow Through card:
· Can only be played if the last card played this turn is a Skill
· Deals 7 damage twice
· Changed Memento Mori card:
· Base damage decreased from 9(10) -> 8(10)
· Damage scaling increased from 3(4) -> 4(5)
· Buffed Strangling Strike card: damage increased from 7(9) -> 8(10)
· Changed Tracking card: upgrade changed from gaining Innate -> lower cost by 1

Necrobinder:
· Changed Banshee's Cry card: damage buffed from 31(37) -> 39(47)
· Changed Misery card:
· Energy cost decreased from 1 -> 0
· Damage decreased from 9(11) -> 7(9)
· When Misery copies temporary Strength Down it also copies the associated Strength Up

Regent:
· Fixed ordering on regents Vulnerable and Weak applying cards like Falling Star to match the rest of the game.

Potions & Relics:
· Buffed Bent Nail relic: HP loss increased from 2 -> 4
· Buffed Foritfier potion: double your Block -> triple your Block
· Buffed Heart of Iron potion: Plating increased from 5 -> 7

Colorless Cards:
· Buffed Hand of Greed card: no longer Exhausts

Ancients:
· Changed Tanx's Maul blessing:
· Maul card damage increased from 5 -> 6
· Amount of transformable cards lowered from 9 -> 6

Enemies:
· Changed Axe Bots:
· Reworked moveset
· Debuff does less damage
· Ceremonial Beast Regeneration now active regardless of ascension
· Changed Corpse Slug:
· Reworked moveset
· Block and damage move is now the weakest attack
· Block decreased from 6 -> 4
· Nerfed Decimillipede: damage decreased
· Buffed Fossil Stalker: damage and HP increased
· Changed Hatchlings:
· Reworked moveset
· Damage decreased
· Changed The Infested: damage decreased on turn 1
· Changed The Insatiable:
· No longer gains Block
· Damage on big hit decreased from 30(35) -> 28(31)
· Buffed Knowledge Demon:
· Heal increased from 21 -> 25
· Mind Rot affliction Vigor gain increased from 3 -> 4.
· Strength gain increased from 2(3) -> 3(4)
· Changed Lagavulin Matriarch: reworked moveset
· Changed Mytes combat: now has 2 Mytes instead of 3
· Buffed Queen: Intangible power now active on turn 1 regardless of Ascension level
· Nerfed Two-Tailed Rats: no longer give the player Toxic

Events:
· Buffed Waterlogged curse card: HP loss increased from 1 -> 3

ART:

· Added placeholder background art for the following events:
· The Reflection That Wasn't
· Waterlogged Scriptorium
· Tempting Bloom
· Punch Off
· The Endless Conveyor
· The Drowning Beacon
· Abyssal Baths
· Sunken Treasury
· Added animations for Soul Fysh
· Hellraiser power now changes the animation & VFX of the Strike cards it plays

USER INTERFACE & EXPERIENCE:

Necrobinder:
· Osty now shakes if you try to play an Osty attack while he's dead

Potions & Relics:
· Maw Bank relic no longer flashes over player at the start of combat
· Potions are now rendered a little smaller

General:
· Event choice controller navigation now wraps
· Added an icon in the topbar displaying the Act boss
· Ascension panel now animates in
· Basic cards are now part of the "other" category in the Compendium
· Completed quests can now be seen in the Run History
· Run History is now centered in different aspect ratios
· In-combat card choices now display cards with combat value previews
· Language dropdown now displays correctly at weird aspect ratios
· Reward order now matches StS1 again
· Smith VFX can now work with multiple cards at the same time
· If cards are played fast enough that they are queued, they are now lined up in order

Multiplayer:
· Added small animations to the multiplayer vote icons
· Selected rest site options are now displayed next to the player
· Added VFX/SFX for when a remote player selects a rest site option
· You can now see the rest site option that another player is hovering over

WORDING:

· Added red coloring to Neow's Gift Box blessing
· Evil Gas renamed to Living Fog
· Liquid Memories potion now says the selected card will be free to play instead of cost 0 to better match the effect
· Thieving Hopper's Flutter power now properly specifies that it only triggers on damage from Attacks

BUG FIXES:

Ironclad:
· Fixed an ordering issue with Tyranny and Stratagem powers

Silent:
· Fixed a broken interaction between Nostalgia card and Sly

Defect:
· Added Lightning Orb hovertip to Ball Lightning card
· Hello World card now properly triggers before you draw the rest of your hand

Necrobinder:
· Danse Macabre card no longer triggers itself when played with an increased energy cost
· Fixed a crash when playing Sweeping Gaze card while all enemies are reviving

Regent:
· Make It So card no longer shifts positions if you play four cards while it's in your hand

Colorless Cards:
· Discovery card no longer sets the chosen card's Star cost to 0

Potions & Relics:
· Fixed an issue where Gremlin Horn and Hungering Belly relics wouldn't trigger when a creature's death was prevented by an effect like Hard to Kill power
· Stone Calendar relic's lab hovertip now works while in combat

Enemies:
· Adjusted Decimillipede's bounds so their HP bars don't collide
· Fabricator flying minions now fall all the way to the ground in their death animation
· Fixed a softlock that sometimes occurred when Magi Knight used its Magic Bomb move
· Fixed an issue where Test Subject's Malleable power wasn't giving it enough block after multi-hit attacks
· Fixed issue with Toadpole death animation transitioning back to idle
· Fixed Tunneler playing its burrowed attack animation twice
· Hexed affliction can now affect Status and Curse cards
· Infested Guardian now does correct damage for Guarded Strike move
· Spaced enemies out more so their healthbars don't overlap
· Spiny Toad's spike out animation no longer plays once per hit of the multihit
· Tracker Raider now only plays attack animation once when doing the multihit

Events:
· The Trial's Innocent option now uses a single card select to upgrade 2 cards

General:
· Achievements are no longer listed twice in the stats menu
· Cards with effects that trigger if you end your turn with them in your hand (such as Burn) no longer trigger if an earlier end-of-turn effect (such as Combust) ends combat
· Fixed Embark button outline
· HP bar colors (Poison, Doom) should no longer look offset

Multiplayer:
· Gang Up card no longer shows incorrect damage preview values when targeting a vulnerable enemy
· Gang Up card now counts attacks that were blocked
· Traveler's Flask relic's additional text only displays for player that has it