2025年7月10日
This week's patch graces you with the presence of a new Act 3 Ancient, whose name may seem oddly familiar... Also, the Test Subject boss has received a major rework, maps have been slightly rebalanced, various UI/UX improvements have been made, and lots of new card and beta art has been added!
正文
CONTENT:
Ancients:
· Added new Act 3 Ancient, Nonupeipe
Potions & Relics:
· Reworked Merchant's Robes relic into a new Nonupeipe relic
Enemies:
· Reworked Test Subject
BALANCE:
Defect:
· Nerfed Glass Orb: starting value decreased by 1
· Changed Adaptive Strike card: rarity increased from Uncommon -> Rare
· Changed Genetic Algorithm card: rarity increased from Uncommon -> Rare
· Buffed Hotfix card: Focus gain increased from 1(2) -> 2(3)
· Nerfed Refract card: damage decreased from 11(13) -> 9(11)
Regent:
· Buffed Conqueror card: upgraded damage increased from +1 -> +4
Enemies:
· Nerfed Fabricator: big attack damage decreased from 25(28) -> 18(21)
· Nerfed Infested Guardian: no longer attacks when it does its Adapt move
· Nerfed Magi Knight:
· Block gain on first Shield decreased from 8 -> 5
· Shield damage decreased from 8(9) -> 6(7)
· Spear damage decreased from 15(17) -> 10(11)
Events:
· Changed Sunken Treasury event: no longer has a medium chest option
· Changed Trash Heap event: no longer gives the player Gold
General:
· Increased Shop count to 3 and decreased Elite count to 5 per map
· The Draft modifier now presents rewards in order and no longer lets you skip
ART:
· Added card art for the following cards:
· Entropy
· Hidden Gem
· Prowess
· Rolling Boulder
· Added beta portrait art for the following cards:
· Glasswork
· Refract
· Spinner
· The Scythe
· Bombardment
· Crash Landing
· Forgone Conclusion
· Royalties
· Sword Sage
USER INTERFACE & EXPERIENCE:
· Added hovertip for Whistle card's Stun effect
· After Image power and Barnacled Pipe relic now grant block much faster
· Boss nodes are no longer hoverable if you cannot travel to it
· Changing the boss in the Reflections event now updates the top bar UX
· Got rid of the room icon at the top of the Run History screen
· Poison damage ticks now have the same wait time regardless of whether they kill enemies
· Reduced screenshake and audio volume when you skip through the game over animation
· Trash Heap event cards are now considered event cards in the compendium
· When Necro dies to Doom, Osty dies as well
WORDING:
· Renamed Enfeeble card to Debilitate in order to avoid confusion with Enfeebling Touch card
· Improved wording for Bombardment and Cinder cards
· Fixed capitalization error in the Channel hovertip
· Improved Smoggy affliction's wording and tooltip
· Updated wording for static Glass Orb description on cards
BUG FIXES:
Ironclad:
· Eternal Armor card and Oddly Heavy Stone relic now combine to properly give twice as much block instead of four times as much block
· Eternal Armor card now properly consumes the trigger of relics like Vambrace and Oddly Heavy Stone
Silent:
· Fixed an issue where killing an enemy with Poison and Accelerant could cause a softlock
Defect:
· All For One card now properly retrieves cards from the discard pile if their cost has been reduced to 0 via a passive effect like Feral card
· Refract card now deals damage before applying the new Orbs
Necrobinder:
· Bound Phylactery now properly triggers after Friendship card, preventing it from permanently giving you 1 extra energy
· Mischief card no longer triggers if unblocked damage is 0
· Fixed various visual issues with Osty and Sandpit
· Hand Drill relic is now properly triggered when Osty breaks an enemy's block
· Osty now actually shakes when you play an Osty attack while it's dead
· Sleight of Flesh card now properly triggers when applying negative amounts of certain buffs (like Strength)
· Spirit of Ash card no longer incorrectly triggers itself when it's been given Ethereal by an effect like Spectral Knight monster's Hex power
Regent:
· Regent no longer has a Neow bundle with a rare card; Beat Into Shape card replaced by Wrought in War card
· Black Hole card now decreases Star cost on upgrade
· Fixed an issue where, if you had Oracle Bone relic and you played Void Form as your first card, your second turn would end immediately after it started
· Glow card no longer exhausts
· Heavenly Drill card no longer hits all enemies
· Pillar of Creation card now properly triggers when a card is transformed
Colorless Cards:
· Fixed an interaction between Mayhem and Relax
· When Mayhem would auto-play Relax, its extra card draw would trigger immediately, while its energy gain would wait until next turn. Now, both properly wait until next turn.
· Fixed delay after Automation power would trigger
· The second hit from Omnislice card now properly triggers Phantasmal Gardener monster's Skittish power
Enemies:
· Knowledge Demon's intent no longer overlaps with the relic bar
Ancients:
· Folly curse card can no longer be upgraded
· Tanx transforming cards into Maul preview no longer shows broken card descriptions
General:
· Cards in queue now properly disappear after combat ends
· Echoing enchantment no longer duplicates the Echo keyword
· Fixed a number of issues caused by temporary card energy cost offsets clearing static temporary card energy costs before applying
· Fixed an interaction between on-shuffle effects and card draw
· Fixed sorting issue in deck view between cards of different colors
· Scrolling through climb histories should now be less laggy
Multiplayer:
· Fixed an issue with Phantasmal Gardener monster's Skittish power in multiplayer
· Gravity Well card's power no longer triggers when a teammate plays a card
· Bound affliction no longer counts other players playing bound cards as your own in multiplayer
· Fixed softlock when playing Sly Acrobatics from Tools of the Trade power
· Fixed stuck cards when playing them before Tools of the Trade power triggers
· You can no longer hover your own player intent anymore
· Osty is no longer summoned by dead players' Bound Phylacteries