2025年8月27日
A new patch is here--a whole day early!! We're off to PAX West this week, so this is a slightly smaller one. There's no new content to speak of, but a lot of placeholder assets, writing updates, and UX/UI changes are here.
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BALANCE:
Necrobinder:
· Buffed Eidolon card: no longer Exhausts, now has Retain
· Buffed Snap card: upgrade damage increased from +1 -> +3
Enemies:
· Buffed Exoskeletons: Hard to Kill power's HP loss per-turn cap decreased from 15 -> 9
· Changed Scroll of Biting: moveset is less randomized
· Nerfed Vine Shambler: Chomp damage decreased from 17(18) -> 16(17)
Events:
· Changed Brain Leech event: now uses card reward Rarity odds when you pick the Share Knowledge option
ART:
· Added placeholder assets for the following relics:
· Forever Ice
· Soup Recipe
· Burning Sticks
· Mystic Lighter
· Amethyst Aubergine
· Big Hat
· Bookmark
· Bread
· Helical Dart
· Jewelry Box
· Orange Dough
· Added animations for Wasp Prism
· Removed invisible images that caused a VFX glitch on Soul Fysh death
USER INTERFACE & EXPERIENCE:
General:
· Added a smooth transition for targeting arrow when switching targets via the controller
· Epoch reveals now look correct no matter the zoom level
· Added new icon for Technify enchantment (as it was renamed from Toothed)
· Updated Relic Collection UI and added some info text to its headers
· Added new UX for unidentified relics (no more question mark)
· Spectral card now glows gold if you have Weak or Frail
· Stone Humidifier relic now has extra text in the Rest Site rest option
· Undiscovered cards in the card library now have "?" for their energy cost
· Updated combat basics FTUE and removed margin container
· Updated power FTUE to match up with Buff and power card terminology (changed from StS1)
Multiplayer:
· Discovery order now applies in multiplayer, using the superset of all players' discoveries
WRITING:
· Renamed the following relics:
· Soul Buddy -> Lost Soul
· Renamed the following events:
· Field of the Forgotten -> Grave of the Forgotten
· Forsaken Citadel -> Jungle Maze Adventure
· Living Cocoon -> Spirit Grafter
· Renamed Toothed enchantment -> Technify (to match theming as it applies Artifact)
· Updated the wording of attacks that do dynamic damage (such as Bully and Crescent Spear) to be more consistent
· Updated wording for the following cards:
· Call of the Void
· Dredge
· Dying Star
· Howl From Beyond
· Jackpot
· Splash
· Streamline
· Up My Sleeve
· Updated wording for the following relics:
· Ruby Earrings
· Bellows
· Big Hat
· Blessed Antlers
· Calling Bell
· Chain Links
· Chaos Paradox
· Dream Catcher
· Electrified Shard
· Fyshing Float
· Gnarled Hammer
· Mystic Lighter
· My Mantle
· Orange Dough
· Pantograph
· Petrified Toad
· Punch Dagger
· Rainbow Ring
· The Abacus
· Translucent Frond
· Tuning Fork
· Twisted Funnel
· Updated wording for the following potions:
· The Formula
· Fairy in a Bottle
· Updated wording for the following powers:
· Beacon of Hope
· Calamity
· Call of the Void
· Consuming Shadow
· Flutter
· Free Power
· Free Skill
· Graceful
· Infinite Blades
· Juggling
· Mayhem
· No Block
· Polish
· Refactor
· Spectrum Shift
· Stratagem
· Tracking
· Unmoveable
· Veilpiercer
· Well Laid Plans
· Paper Cuts
· Updated wording for the following events:
· Spirit Grafter
· Infested Automaton
· Grave of the Forgotten
· Hungry for Mushrooms
· Updated wording for Royally Approved enchantment
· Rewrote some more death texts
· Fixed a missing comma in Necrobinder's character select screen description
· Changed Rest Site header wording
BUG FIXES:
General:
· Bound affliction no longer prevents cards from being auto-played
· Players can no longer click on rewards that are outside of the reward UI mask
· Effects that set a card's energy cost to a new absolute value (ex. Mummified Hand relic, Enlightenment card) now interact properly with effects that offset a card's existing cost (ex. Transfigure card)
· Fixed being able to keep the potion popup open when you open the pause menu via controller shortcuts
· Fixed card alternative hotkey button for non-combat "Choose a Card" screens
· Fixed controller input for "Give Up" confirmation screen
· Fixed issue with potion hovertip when you use a targeted potion via controller
Ironclad:
· Stampede card's autoplay effect now properly prevents Ripple Basin relic from triggering
Silent:
· Dash card now properly gains block before attacking, protecting the player if the enemy has Thorns power
· Fixed Murder base damage not being affected by the Corruption enchantment
· Murder card now only deals 7 damage turn 1
Defect:
· Cracked Core relic now properly triggers before Imbued enchantment
Necrobinder:
· Fixed Symbiosis card upgrade
· Reaper Form card no longer does stupid amounts of damage to invincible enemies
Regent:
· Fixed Sovereign Blade animation not working
· Sword Sage card no longer causes an infinite damage loop when it's triggered while you have Fencing Manual relic
Potions & Relics:
· Kifuda relic now lets you pick less than 3 cards to enchant
· Light Bulb relic no longer triggers when receiving card rewards outside of combat
· Unceasing Top relic is no longer triggered by card plays from effects that occur before the player draws their hand (ex. Mayhem card)
Ancients:
· Neow's Bundle choice now only appears if there are enough bundles with all of their cards unlocked
Mutiplayer:
· You can no longer access the multiplayer Daily/Custom unless you have unlocked the corresponding Epochs
· Merchant Robes relic no longer triggers for everyone in multiplayer
· Fur Coat relic no longer causes state divergences
· New version of Hard to Kill power no longer scales with player count
· Ping button now always animates out at end of combat
· Rewards icon no longer shows next to remote players after they're done taking rewards
· Reaction emotes no longer can block input