2026年1月8日
Necrobinder:
· Reworked the following cards:
· Protector
· Spur
正文
CONTENT:
Ancients:
· Added new positive Neow blessings:
· Patience
· Violence
· Reworked Empower into a downside Neow blessing
· Reworked Windfall Neow blessing
· Reworked Vakuu's Music Box relic
BALANCE:
General:
· First run is now more set in stone
· Changed Ascender's Scorn card: now also says "At the end of your turn, if this is in your Hand, take 1 damage."
Silent:
· Changed Memento Mori and Shadowstep cards: swapped rarity
· Buffed Bubble Bubble card: upgrade Poison increased from +2 Poison -> +3 Poison
Defect:
· Buffed Refract card: upgrade damage increased from +2 -> +3
· Buffed Shadow Shield card: Block increased from 10(14) -> 11(15)
· Buffed Adaptive Strike card: damage increased from 17(21) -> 18(23)
· Changed Gunk Up card: now puts the Slimes into the Discard Pile
· Changed Power Through card: now puts the Wounds into the Discard Pile
· Changed Hyperbeam card:
· Energy cost decreased from 3 -> 2
· Damage decreased from 30(40) -> 26(34)
Necrobinder:
· Nerfed Bodyguard card: Summon decreased from 5(7) -> 4(6)
· Nerfed Unleash card:
· Upgrade no longer based on Osty's max HP; stays based on Osty's current HP
· Damage decreased from 8(8) -> 5(8)
· Nerfed Banshee's Cry card: damage decreased from 39(47) -> 33(39)
· Changed Fetch card:
· Upgrade no longer increases card draw
· Upgrade damage increased from +1 -> +3
· Nerfed Haunt card: hits ALL enemies -> hits a random enemy
· Changed Necrobinder's Haunt Neow bundle: replaced Haunt card -> Death March
· Changed Drain Power and Reave cards: swapped damage values
Regent:
· Cards with Replay no longer use up multiple Void Form card triggers
· Buffed Bombardment card: damage increased from 16(22) -> 18(24)
Potions & Relics:
· Nerfed Rainbow Ring relic: can now only trigger once per turn
Enemies:
· Changed Knowledge Demon: no longer has his Have a Taste move; it is now skipped in his turn order
· Buffed Thieving Hopper: HP increased by 4
· Buffed Queen: Burn Bright For Me move now also gains 20 Block for herself
Events:
· Change Welcome to Wongo's event: spawn requirement is now 100 Gold
· Changed Field of Man-Sized Holes event: Enter Your Hole option no longer costs HP
· Changed Sunken Statue event: gold option now has randomization of +-10 gold
ART:
· Updated Inklet animations
· Added Mawler roar animation
· Added Deadly Poison VFX
· Added Scratch VFX
· Added Shiv Throw VFX
· Added Spore Impact VFX
· Added beta portrait art for the following cards:
· Compact
· Subroutine
· Smokestack
· Fixed misnamed and misplaced beta art, removed deprecated
· Added portrait art for Quadcast card
· Added art for Trophies Epoch
· Updated the multiplayer rock-paper-scissors hands art
USER INTERFACE & EXPERIENCE:
· Added focus reticles for main menu text buttons
· Adjusted hitbox and position for the following enemies:
· Bygone Effigy
· Scroll of Biting
· Hunter Killer
· Terror Eel
· Flail Knight
· Mysterious Knight
· Insatiable
· Turret Operator
· Punch Construct
· Slimed Berserker
· Raised intent slightly for Louse Progenitor as when it's curled up it's taller
· Made Test Subject opaque again if it is killed while it has Intangible
· Adjusted placeholder Adversary assets
· Adjusted thinky dots bbcode VFX to be slightly less aggressive
· Adjusted character select screen UI when waiting for other players in multiplayer + localizability
· Textures are now allowed to be set for badges + added "i like shiny" badge
· If the player wins with an unusual deck size, there is now a badge at the end of the run
· Added gold and HP related badges
· Fixed indentation of upgraded cards in run history
· Language dropdown is now grayed out during run and is clarified that it can only be changed in main menu
· Localized the pause menu
· Made main menu loc reactive
· Updated profile screen padding, hover effects, positions, and messaging
· Updated sentence casing for various card selection screen behaviors
· Adjusted text for timeout screen
· Updated Delete profile button asset and hover behavior
· Discovered Epochs now have a chain and lock on them until revealed
· When loading profiles or multiplayer things, the text is smaller, in the bottom right corner, and green + localization support
· Windows executable now displays custom game icon
· Added controller navigation for orbs
AUDIO:
· Added SFX for the following enemies:
· Decimillipede
· Fossil Stalker
· Mecha Knight
· Slumbering Beetle (snoring)
· Inklet
· Added Forge SFX
· Added new Burn SFX
WORDING:
· Changed Orobas' Vibrant Halo description to say "Transform" instead of "Replace"
· Regent's Gamma Beam card renamed -> Gamma Blast
· Defect's Black Beam card renamed -> Null
· Clarity potion renamed -> Clarity Extract
· Neow's Focus blessing renamed -> Discipline
· Updated more sentence casing
· Removed Instant Mode reference from Fast Mode tooltip
· Save profiles are now referred to as Save Profile rather than Profile in the profile selection screen
· Updated the wording in hovertips for cards that channel Dark or Glass Orbs for clarity
BUG FIXES:
General:
· All "defeat 10 bosses" Epochs now correctly count bosses
· Attacks, Skills, and Powers obtained from Events now properly appear before Curses and Statuses when viewing your Draw, Discard, and Exhaust piles
· Creature cleanup is now ensured even if death VFX fails during scene transitions
· Fixed crash when applying a power to a creature removed from combat
· Fixed crash when pressing back during character unlock animation
· Fixed a wait time that was accidentally 1000 seconds
· Fixed softlock when all Epochs are unlocked via scorebar
· In-game reporter should now still work if you have a lot of files in your save directory
· Main menu text buttons now longer have the wrong pivot that made them look off when pressing them
· Newly-discovered Epochs are now properly displayed in the Discoveries section of the Game Over screen
· Removed Diamond Diadem power title
· Renamed cards now appear in Compendium for existing players
· Simplified an Epoch state logic check to greatly increase safety and backwards compatibility
· The sun, flower, and cupcake will no longer block you from clicking feedback buttons
· Added bounds checking for dev console commands with target indices
Silent:
· The green Poison overlay on the health bar now properly accounts for the player having both Accelerant card and Soup Recipe relic at the same time
Defect:
· Updated atlas references for renamed Defect cards (Compact, Subroutine, Smokestack)
Necrobinder:
· Fixed crash when abandoning run as Necrobinder outside combat
· Necro Mastery power icon now properly displays its stack count
Potions & Relics:
· Fixed Tiny Mailbox relic breaking controller hotkeys after resting
· Removed the Strength hovertip from Screaming Flagon potion
· Potion targeting is now canceled when potion is removed to prevent NRE
Enemies:
· Decimillipede's Reattach heal intent now shows after a segment is killed
· Fixed crash during Vantom boss fight
· Fixed crash when Doormaker is removed from combat then dies
· Fixed softlock when Doormaker dies from reflect damage during Get Back In move
· Gremlin Merc now correctly steals gold on its third move
· Infested Automaton event's options now properly take card reward rarity odds into account
· Rampart power icon now includes the amount of Block it is applying
Ancients:
· Fixed crash when loading save with deprecated Ancient event
· Hovertip position is no longer off when you first enter Ancient rooms with a controller
· Orobas now uses grid layout instead of horizontal for 6-card upgrade
· Potion slot no longer locks up when using potion during Whispering Earring relic auto-play
· Wish curse card no longer displays draw pile in shuffle order
· Sand Castle relic no longer shows unnecessary counter
Events:
· Fixed The Future of Potions event requiring 3 potions instead of 2 to appear
· Hand of Vakuu event no longer shows empty screen before proceed button
Multiplayer:
· Fixed crash when disconnecting during combat
· Fixed crash when player disconnects during combat sync
· Fixed multiplayer crash when syncing Discovered Epochs
· Lobby no longer goes into an invalid state when a player disconnects during the handshake
· Ping button shows up on the first turn of combat
· Player state container is correctly aligned
· Reduced the chances of seeing a relic that another player obtained at a chest
· Shared events no longer diverge after completion
· You can no longer unready your turn while dead in rare circumstances
· Necrobinder's Sic 'Em card no longer Summons for other players when their Osty hits the target in multiplayer
· Fishing Rod relic now uses player-scoped RNG to prevent potential multiplayer desync
PERFORMANCE:
· Compressed and resized nearly all Hive Rest Site assets
· Removed several unused pointlights in Hive Rest Site
· Updated Rest Site light asset to be smaller and compressed (affects all Rest Sites)
· Converted smoke particle effects from CPU -> GPU and reduced particle count by half
· Cursor images are now preloaded