杀戮尖塔2数据库
2026年2月5日

2026年2月5日

补丁说明2026-02-05英文(官方未提供中文)

Welcome to the first patch of February 2026! This one is more medium-sized, with a few balance and logic changes, a couple of reworks, and some art and UI additions.

正文

CONTENT:

Silent:
· Added returning card from StS1, Expertise
· Deprecated Graceful card

Necrobinder:
· Reworked Countdown card

Regent:
· Reworked Black Hole card

BALANCE:

Ironclad:
· Changed Grapple card: now applies a debuff to the enemy instead of a buff to the player

Defect:
· Changed Signal Boost card: when played twice, it now doubles the next two Powers played, rather than increasing the doubling to tripling

Necrobinder:
· Osty now uses the player's block when he is dealt damage directly (for example, when using an Osty attack on an enemy with Thorns)
· Buffed Bodyguard card: Summon increased from 4(6) -> 5(7)
· Nerfed Calcify card: damage decreased from 5(7) -> 4(6)
· Changed Friendship card:
· No longer lowers Dexterity
· Strength loss increased from 1 -> 2(1)
· No longer gains Innate on Upgrade
· Buffed Unleash card: base damage increased from 5(8) -> 6(9)

Potions & Relics:
· Changed Vambrace relic: now doubles Block gain from Melancholy card again
· Changed Dragon Fruit and Planisphere relics: no longer appear after the Act 3 treasure chest

Enemies:
· When playing Hellraiser card against the Queen boss, Strikes are now auto-played before Chains of Binding power afflicts them with Bound, meaning they no longer count as the Bound card played this turn
· Nerfed Knowledge Demon: Ponder move Strength gain decreased from 3(4) -> 2(3)
· Nerfed Magi Knight: Bomb move damage decreased from 40(45) -> 35(40)
· Buffed Spectral Knight:
· Soul Slash move damage increased from 13(15) -> 15(17)
· Now always does Soul Slash after Hex move

Ancients:
· Nerfed Neow's Fury card: no longer heals HP
· Changed Vakuu's Potential blessing:
· Can no longer give 2 of the same curse
· Can no longer give Greed curse

Events:
· Changed Hungry for Mushrooms event: relics now modify your HP by static amounts instead of percentage-based amounts (Big Mushroom gives you 20 max HP instead of 25% and Fragrant Mushroom makes you lose 15 HP instead of 20%)

ART:

· Added Infested Boss art (rename coming soon)
· Added portrait art for the following cards:
· Bulk Up
· Glasswork
· Lightning Rod
· Gunk Up
· Helix Drill
· Tesla Coil
· Changed Dexterity Potion asset color to green
· Added Minion Dive Bomb VFX
· Added Underdocks Rest Site background art and VFX
· Added Underdocks map asset
· Added new placeholder art for Nonupeipe and Vakuu Ancients

AUDIO:

· Added Dagger Spray SFX
· Added Owl Magistrate SFX

USER INTERFACE & EXPERIENCE:

General:
· Added input remapping
· Added Cook Rest Site icon
· Updated patch notes icon to be high-res
· Added pause menu open/close SFX
· Added the ability to launch the game without mods
· Added support for European and Latin American Spanish
· The game now defaults to the current Steam UI language
· Added Power Saving Mode with paused banner
· Added controller support for map drawing
· Updated eraser tool hotspot so that it erases more cleanly
· When the Forge hovertip is shown, the Retain hovertip is now shown along with it

Necrobinder:
· Eidolon card now glows gold if you have 9+ other cards in your hand
· Invoke card now applies the Energy Next Turn power instead of the effect being part of the Invoke power

Potions & Relics:
· Relic icons are now only grayed out if their effect is used up for the entire run (for example, after Bone Tea relic upgrades your starting hand next combat)
· Added Cook tooltip to Meat Cleaver relic

Enemies:
· Two-Tailed Rats now spawn closer to the right side of the screen

Ancients:
· Ancient event choices now display the relic they will give you
· Yummy Cookie relic now switches which character it shows based on the local character

Multiplayer:
· Closing the map no longer removes your vote for the next node
· Hovering over cards in hand when it's not your turn now displays them fully
· Multiplayer vote icons now utilize an outline asset rather than a shader

WRITING:

· Renamed Forever Ice relic -> Permafrost
· Renamed Screamer Pod potion -> Potion of Binding
· Astrolabe and New Leaf relic descriptions now say "Transform cards" instead of "Choose and Transform cards"
· Effects that set a card's energy AND star costs to free now say "free to play" instead of "cost 0 [E]"
· Fixed ordering of effects in Convergence card description
· Forbidden Grimoire card now specifies that its card removal is optional
· More relics with "Upon pickup" effects now include "Upon pickup" in their descriptions
· Orrery relic description now says "Gain card rewards" instead of "Choose and add cards to your deck"
· Reaper Form and Lethality card wording changed to imply Osty attacks also benefit
· Removed character spoilers in character select screen

BUG FIXES:

General:
· Players can now alt-enter from anywhere
· Card type label now auto-sizes to fit longer translations
· Fixed delay when game unpauses after regaining focus
· Fixed issues with game window only partially fullscreen-ing
· Fixed crash related to Korean text font
· Fixed an issue where cards' displayed types (Attack, Skill, etc.), some settings menu text, and the "View Upgrades" label in various card selection screens stayed in English after switching languages
· Fixed a softlock that would occur after starting a fresh profile and abandoning your first run before entering the first point on the map
· Fixed not being able to left click to preview card when you hit right click first
· The history of the combat you were killed in no longer states it lasted "0 turns" in the Run History
· Hovertips no longer overlap with option buttons in combat-style events
· Poison and Doom health bars now show correct proportions
· Strength and other in-combat value modifiers are now properly included in the values shown on in-combat card upgrade previews from effects like Armaments card
· You no longer see relic tooltips for unknown relics in the Compendium

Ironclad:
· When Stomp card is played after Juggling card, its clones now properly receive the cost reduction from itself being played

Silent:
· Moved Tough Bandages from shared relic pool to Silent's relic pool

Necrobinder:
· Fixed a visual issue with Phylactery Unbound relic where Osty wouldn't appear until after you'd drawn your opening hand
· Melancholy card now properly gains Block from Pael's Legion relic
· Oblivion card now properly triggers Shroud card

Regent:
· Pillar of Creation card is now properly triggered by Severance card
· Re-added missing Gamma Blast card art

Colorless Cards:
· Entropy card can no longer transform status cards into Disintegration, Mind Rot, Sloth, or Waste Away cards
· Fisticuffs card now properly includes overkill damage in its Block gain calculation

Potions & Relics:
· Art of War relic now properly disables Energy gain for the turn when an effect like Mayhem auto-plays an attack on turn start
· Added missing relic icons for Looming Fruit and Sea Glass relics
· Hand Drill relic now properly triggers when breaking an enemy's block with non-attack damage
· Intimidating Helmet relic no longer triggers when playing normally-2+ Energy cost cards whose costs have been reduced to 1 or 0 by global effects like Pounce
· Tuning Fork relic no longer triggers when Mayhem power autoplays an attack the turn after you've played 2 attacks

Enemies:
· Interrupting Insatiable's Salivate move no longer makes sand VFX continuously play

Ancients:
· Vakuu's Beauty blessing now includes Eternal hovertip
· Nonupeipe's Brilliant Scarf relic no longer counts autoplayed cards towards the cards played this turn
· Neow's Fury card now shows up in the Compendium
· Neow's Scroll Boxes relic hovertip now properly mentions that the player loses all Gold upon pickup
· Treasure rooms no longer give the player Gold if they have Neow's Silver Crucible relic

Events:
· Luminous Choir event can no longer appear if the player can't afford the "Offer Tribute" option
· Selecting the Nap option at Dense Vegetation event no longer causes you to lose 5 max HP when you have the Night Terrors modifier
· Selecting the Nap option at Dense Vegetation event now properly triggers Stone Humidifier relic

Multiplayer:
· Players can now target allies with shared potions outside of combat
· Oblivion card no longer applies Doom for cards played by other players in multiplayer
· The run victory screen now works properly in multiplayer

PERFORMANCE:

· Compressed map assets
· Made various other performance improvements